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zork3
Zork III: The Dungeon Master
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Objects can end up in the wrong room in the Royal Puzzle
#76
eriktorbjorn
opened
3 years ago
0
You can move the slot to the Side Room
#75
eriktorbjorn
opened
3 years ago
0
You can get the book out of the Royal Puzzle by killing yourself (by design?)
#74
eriktorbjorn
opened
3 years ago
0
Misleading message when shaking an open container underwater
#73
eriktorbjorn
opened
3 years ago
0
The game quits if you die too many times
#72
eriktorbjorn
opened
5 years ago
1
You can open the pine panel when it's already open
#71
eriktorbjorn
opened
5 years ago
0
"PUT SHORT POLE IN CHANNEL" is meant to work, but doesn't
#70
eriktorbjorn
opened
5 years ago
1
You can drop too many objects in the prison cell
#69
eriktorbjorn
opened
5 years ago
1
SHADOW-ARRIVAL should start the sword demon if it gives you the sword
#68
eriktorbjorn
opened
5 years ago
0
The local globals in the Hallway seem a bit wrong
#67
eriktorbjorn
opened
5 years ago
0
Missing blank line when leaving the mirror
#66
eriktorbjorn
opened
5 years ago
0
The game gets confused about which mirror is broken
#65
eriktorbjorn
opened
5 years ago
0
Most of the GUARDIANS action routine doesn't seem to be used
#64
eriktorbjorn
opened
5 years ago
2
You can sometimes talk to the Dungeon Master even when he's not in view
#63
eriktorbjorn
opened
5 years ago
1
The sword starts glowing when you tell the Dungeon Master to set the dial
#62
eriktorbjorn
opened
5 years ago
0
Unused case for "PUT ME IN PIT"
#61
eriktorbjorn
opened
5 years ago
0
The book is both burnable and not burnable
#60
eriktorbjorn
opened
5 years ago
0
Strange response to "PUT <object> IN CELL DOOR"
#59
eriktorbjorn
opened
5 years ago
0
Strange message if you ask the Dungeon Master to kill you
#58
eriktorbjorn
opened
5 years ago
1
Wrong message in DM-REASONS?
#57
eriktorbjorn
opened
5 years ago
0
CHEST-LIFTED isn't set if you tie the rope to the chest after the man asks you to
#56
eriktorbjorn
opened
5 years ago
0
MAN-FLAG isn't cleared if you leave the cliff ledge without grabbing the rope
#55
eriktorbjorn
opened
5 years ago
0
The game makes no distinction between the man being gone and you killing him
#54
eriktorbjorn
opened
5 years ago
0
Should JEWELLED-KNIFE have WEAPONBIT?
#53
eriktorbjorn
opened
5 years ago
0
GLOBAL-ROPE should respond to BURN and CUT the same way ROPE does
#52
eriktorbjorn
opened
5 years ago
0
The rope can be both there and not there at the same time
#51
eriktorbjorn
opened
5 years ago
1
"CLIMB ROPE" doesn't work as intended
#50
eriktorbjorn
opened
5 years ago
0
Extra blank line when using the "FROTZ OZMOO" spell?
#49
eriktorbjorn
opened
5 years ago
0
Missing blank line when solving the Royal Puzzle
#48
eriktorbjorn
opened
5 years ago
0
You can bring too many objects into the Royal Puzzle
#47
eriktorbjorn
opened
5 years ago
2
Ways to get the potion out of the vial
#46
eriktorbjorn
opened
5 years ago
0
You can carry bread underwater
#45
eriktorbjorn
opened
5 years ago
0
GUARDS-KILL prints an extra blank line
#44
eriktorbjorn
opened
5 years ago
0
JIGS-UP and REALLY-DEAD format the death message differently
#43
eriktorbjorn
opened
5 years ago
0
Wrong message when pushing a wall?
#42
eriktorbjorn
opened
5 years ago
0
Nonsense response to "BREAK BEAM WITH BEAM"
#41
eriktorbjorn
opened
5 years ago
0
Missing blank line before room description when jumping over the beam
#40
eriktorbjorn
opened
5 years ago
0
You can take objects while in the time machine
#39
eriktorbjorn
opened
5 years ago
0
The lamp doesn't go out during time travel (perhaps by design?)
#38
eriktorbjorn
opened
5 years ago
0
Call FINISH instead of QUIT if you die during time travel?
#37
eriktorbjorn
opened
5 years ago
0
If you escape from the Royal Puzzle, the door shows as open even in the past
#36
eriktorbjorn
opened
5 years ago
0
Missing "UP" exit from MID-CP-OUT
#35
eriktorbjorn
opened
5 years ago
0
"PUT RING IN HOLLOW AREA" doesn't work
#34
eriktorbjorn
opened
5 years ago
1
"PUT RING ON PEDESTAL" vs "PUT RING IN PEDESTAL"
#33
eriktorbjorn
opened
5 years ago
0
The cage prevents you from putting things on the pedestal, even when it's not there
#32
eriktorbjorn
opened
5 years ago
0
"FOLLOW ROBOT" doesn't work correctly
#31
eriktorbjorn
opened
5 years ago
0
PEDESTAL-F calls anything that's lying on it "The Royal Jewels"
#30
eriktorbjorn
opened
5 years ago
0
"OPEN STONE DOOR" message is slightly different from the default, probably unintentionally
#29
eriktorbjorn
opened
5 years ago
0
The game says the guards locked the stone door, even if shouldn't be locked
#28
eriktorbjorn
opened
5 years ago
0
Misleading response when knocking on the wooden door or the stone door
#27
eriktorbjorn
opened
5 years ago
0
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