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tiehuis
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faststack
If you want to stack blocks kind of quick
https://tiehuis.github.io/faststack/
GNU General Public License v3.0
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Buffer input reads/writes from/to sqlite database
#67
tiehuis
opened
7 years ago
0
Use sqlite3 for hiscore/replay storage
#66
tiehuis
closed
7 years ago
0
Add option to color field on terminal ui
#65
tiehuis
closed
7 years ago
0
Add binary releases
#64
tiehuis
closed
7 years ago
0
fsLogFatal should call abort
#63
tiehuis
closed
7 years ago
1
Make each frontend provide its own entry point
#62
tiehuis
closed
7 years ago
0
Raw kernel frontend
#61
tiehuis
closed
7 years ago
1
Travis CI script is broken.
#60
tiehuis
opened
7 years ago
1
TGM2 randomizer is incorrect
#59
tiehuis
opened
7 years ago
0
Buffer replay output
#58
tiehuis
closed
7 years ago
1
Expose features as meson options
#57
tiehuis
closed
7 years ago
1
Rename FastStack -> faststack
#56
tiehuis
closed
7 years ago
1
Center draw on terminal screen
#55
tiehuis
closed
7 years ago
0
Rust rewrite
#54
tiehuis
closed
7 years ago
1
Testing framework for rotation testing
#53
tiehuis
closed
7 years ago
1
Inaccurate rotation + finesse
#52
tiehuis
opened
7 years ago
2
Make options in Make instead of CMake
#51
tiehuis
closed
7 years ago
0
Fix SDL2 rendering code offsets to avoid lines
#50
tiehuis
closed
7 years ago
0
Add saturating hard drop
#49
tiehuis
opened
8 years ago
1
Windows Builds
#48
tiehuis
closed
7 years ago
2
Use platform config directories if packaged
#47
tiehuis
closed
7 years ago
5
Add Finesse Fault Meter
#46
tiehuis
closed
8 years ago
0
Use fixed-point implementation in place of floating point
#45
tiehuis
closed
8 years ago
0
Drag Replays onto Window to Play
#44
tiehuis
closed
7 years ago
1
Add License headers to each file + Relicense
#43
tiehuis
opened
8 years ago
0
OpenGL + GLFW frontend
#42
tiehuis
opened
8 years ago
0
Low TickRate values freeze game.
#41
tiehuis
closed
7 years ago
1
Rework Main Game Loop
#40
tiehuis
closed
8 years ago
0
Remove all platform-specific code into sys directory
#39
tiehuis
opened
8 years ago
1
Separate header file for each component
#38
tiehuis
closed
8 years ago
0
SDL2 Font Optimization
#37
tiehuis
closed
8 years ago
0
SDL2 Interface Design
#36
tiehuis
closed
7 years ago
0
TGM high gravity play
#35
tiehuis
opened
8 years ago
0
Add proper hidden field support
#34
tiehuis
closed
8 years ago
0
Readme + Github Pages
#33
tiehuis
closed
7 years ago
0
Can we generalize frontend code to only deal with rendering
#32
tiehuis
closed
8 years ago
0
Add fumen support
#31
tiehuis
opened
8 years ago
0
Allow custom size specification in ini file for SDL2 frontend
#30
tiehuis
closed
8 years ago
0
Local Highscores
#29
tiehuis
closed
8 years ago
0
Allow execution with no ini file
#28
tiehuis
closed
8 years ago
0
Better terminal input recognition
#27
tiehuis
closed
7 years ago
2
Add emscripten compilation support
#26
tiehuis
opened
8 years ago
1
Terminal frontend has extended tick early on
#25
tiehuis
closed
8 years ago
0
Add generic render hook independent of game state
#24
tiehuis
closed
7 years ago
1
Add Bastet randomizer
#23
tiehuis
closed
8 years ago
1
Use unicode characters for display
#22
tiehuis
closed
8 years ago
0
Allow logging directly to a file
#21
tiehuis
closed
8 years ago
0
Add IRS and IHS
#20
tiehuis
opened
8 years ago
1
"GO" in "READY, GO" is not displaying
#19
tiehuis
closed
8 years ago
0
Sound effect input is sometimes lost
#18
tiehuis
closed
7 years ago
1
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