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tsuza
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TF2CA-weaponmodel_override
[TF2] Sourcemod plugin that lets you change your viewmodel ( weapon model, arms model, arms animations )
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Add a sanity check
#18
tsuza
closed
2 months ago
0
Cannot load plugin
#17
zryuek
closed
2 months ago
4
Fix a forgotten array not using MAXPLAYERS
#16
tsuza
closed
2 months ago
0
Fix Worldmodel Path
#15
Batfoxkid
closed
2 months ago
1
Update attribute_viewmodel_override.sp
#14
OfficerSpy
closed
2 months ago
1
Getting a weapon which uses this system removed while it is equipped breaks it.
#13
SupremeSpookmaster
opened
1 year ago
2
Weapon is not a valid entity in TF2_OnConditionRemoved
#12
OfficerSpy
closed
1 year ago
1
Custom arm animations not visible
#11
ShakerSaba
closed
1 year ago
3
2.0.0
#10
tsuza
closed
1 year ago
0
Pyro's hands do not seem to appear when loading a custom flamethrower model.
#9
Kikio229
opened
1 year ago
2
where do i put the materials, cause i know how to load the model but it comes invisible cause no materials
#8
nameme1moretime
opened
2 years ago
0
How to add this in code
#7
higps
opened
2 years ago
0
update offsets and fix spacing
#6
sapphonie
closed
2 years ago
1
Demo shield model doesn't loading
#5
CDTH06
closed
2 years ago
6
Using the attribute causes Stickies and Engineer's Buildables to randomly disappear.
#4
SnowySnowtime
opened
3 years ago
1
Broken as of latest TF2 update
#3
sticks-stuff
closed
3 years ago
4
Allow custom models to be visible during Battin' a Thousand
#2
ShadowMario
closed
3 years ago
1
I need help enabling the worldmodels on non bot clients.
#1
Sharkmaw
closed
3 years ago
2