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victorfisac
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Physac
2D physics header-only library for videogames developed in C using raylib library.
http://www.victorfisac.com/physac
MIT License
410
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25
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Fix spelling
#65
emlinhax
closed
1 month ago
0
Fix MinGW conflicts
#64
EmperorPenguin18
opened
2 months ago
0
Perfectly elastic collisions
#63
Quan1umMango
opened
3 months ago
0
Performance with 100 contacting circles / FindAvailableManifoldIndex()
#62
RubendeBruin
opened
5 months ago
0
isGrounded blinks on a ground
#61
yrmbeauty
opened
9 months ago
0
Change return type of PhysicsLoop
#60
EmperorPenguin18
opened
10 months ago
1
Add missing volatile declaration
#59
Jake-Moss
closed
7 months ago
0
Redefination errors when including in multiple files
#58
mastercuber55
closed
1 year ago
0
Add Emscripten support
#57
eldelto
closed
7 months ago
0
Physac library seems to not be doing anything
#56
astrogames06
closed
1 year ago
1
Do not compute physics for one body when a collision occurs
#55
kedodrill
closed
1 year ago
1
High CPU usage
#54
ethan-bmn
opened
2 years ago
2
Replace typo in condition ('&' -> '&&')
#53
koteyur
closed
2 years ago
1
What is the license type for Physac? *EOM*
#52
aismann
closed
2 years ago
1
Knowing whether collisions have happened
#51
ncot-tech
closed
2 years ago
1
Unresolved external symbol for QueryPerformanceCounter in Visual Studio 2019
#50
RafaelOliveira
closed
2 years ago
2
Physac functions conflict with Visual Studio WINAPI function names
#49
ghost
closed
3 years ago
2
Get rid of unncessary variable
#48
victorfisac
closed
3 years ago
0
Typo mistake in requirements description
#47
ghost
closed
3 years ago
0
[Q] Any plans going 3d?
#46
trsh
closed
3 years ago
1
No shared libs (dlls, dylib, so) built for Physac
#45
ghost
closed
3 years ago
2
Typo in physac.h
#44
iN1PE
closed
3 years ago
1
No physics calculations in example programs
#43
interkosmos
closed
3 years ago
1
Updating malloc to PHYSAC_MALLOC.
#42
shrumo
closed
3 years ago
0
Initialize frequency to a different value
#41
filipencopav
closed
4 years ago
0
Where is PhysicsBody defined?
#40
filipencopav
closed
4 years ago
2
Fixed ResolveCircleToPolygon and code format
#39
victorfisac
closed
4 years ago
0
C99 compilation fails
#38
filipencopav
closed
4 years ago
1
Get rid of unncessary variable
#37
jubalh
closed
5 years ago
0
Name of the algorithm used for making this library
#36
ghost
closed
4 years ago
0
Heap use after free in examples
#35
raysan5
closed
1 year ago
0
Review Physac iconography and resource
#34
raysan5
closed
6 years ago
0
Physac naming and icon
#33
raysan5
closed
6 years ago
2
Improved timming system
#32
raysan5
closed
6 years ago
4
How to detect collisions
#31
jubalh
closed
6 years ago
6
Create releases
#30
jubalh
closed
7 years ago
1
cpu usage 100%
#29
dzanis
closed
7 years ago
2
Added icon to project
#28
victorfisac
closed
7 years ago
0
Fixed little issue in readme file
#27
victorfisac
closed
7 years ago
0
Update physics examples with last changes
#26
victorfisac
closed
7 years ago
0
Integrate last develop changes in master
#25
victorfisac
closed
7 years ago
0
Reviewed some functions, comments and examples
#24
raysan5
closed
7 years ago
0
Update master branch with last changes
#23
victorfisac
closed
7 years ago
0
Enable BSD function definitions and C99 POSIX compliance
#22
RDR8
closed
7 years ago
2
Repair Linux ifdefs. __linux__ is standard
#21
RDR8
closed
7 years ago
1
Update with last changes and improvements
#20
victorfisac
closed
7 years ago
0
Oops
#19
RDR8
closed
7 years ago
2
Linux Improvements
#18
RDR8
closed
7 years ago
1
Update slash format and binaries
#17
victorfisac
closed
7 years ago
0
Merge remote-tracking branch 'refs/remotes/origin/master' into develop
#16
victorfisac
closed
7 years ago
0
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