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vini-guerrero
/
godot_game_tools
This is a blender add-on that contains tools to ease the creation/import process of assets into Godot Game Engine
GNU General Public License v2.0
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Add a project license
#21
Calinou
closed
4 years ago
1
Godot export
#20
Stoeoeoe
closed
4 years ago
0
Add ability to both import individual animations or entire folders
#19
Stoeoeoe
closed
4 years ago
0
Change initialize character to import single file
#18
Stoeoeoe
closed
4 years ago
1
Blender cannot found script
#17
TalissonBento
closed
4 years ago
1
Incorect animations
#16
konstantin890
closed
4 years ago
2
Root motion with z-axis added
#15
janne-ha
closed
4 years ago
0
Added Player Controller and Camera Manager Script | Small updates to background
#14
chrisphyffer
closed
4 years ago
0
Godot Example Project
#13
chrisphyffer
closed
4 years ago
0
Fix bones not renaming
#12
janne-ha
closed
4 years ago
0
Initialize Character - Selecting an existing armature in the scene, then importing causes error
#11
chrisphyffer
opened
4 years ago
2
Initialize Character - Select an armature results in 'NoneType' error
#10
chrisphyffer
closed
3 years ago
3
Renaming an animation sometimes renames the wrong animation.
#9
HinkelDev
closed
4 years ago
2
Init Character is not currently removing previous armatures and meshes once it imports T-Pose
#8
vini-guerrero
closed
4 years ago
1
Join animations imports all files in the folder
#7
janne-ha
closed
3 years ago
1
Root motion not working properly
#6
janne-ha
closed
4 years ago
2
Dev
#5
janne-ha
closed
4 years ago
0
Dev
#4
janne-ha
closed
4 years ago
1
Dev
#3
janne-ha
closed
4 years ago
0
Dev - Naming fix and scale hips changed
#2
janne-ha
closed
4 years ago
0
Bonenames
#1
janne-ha
closed
4 years ago
1
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