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w23
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xash3d-fwgs
Vulkan Ray Tracing fork of Xash3D FWGS engine. Intended to be merged into master at some point in the future.
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Stuff done during stream E342
#690
w23
closed
5 months ago
0
Update rad files
#689
0x4E69676874466F78
closed
5 months ago
0
ran out of lights slots (c1a4g)
#688
0x4E69676874466F78
opened
5 months ago
0
Performance strategy for func_wall with +0/+A textures
#687
0x4E69676874466F78
opened
5 months ago
3
Things done during stream E341
#686
w23
closed
5 months ago
0
NaNites
#685
w23
closed
5 months ago
0
Revert "Update c-cpp.yml (add paths-ignore)"
#684
0x4E69676874466F78
closed
5 months ago
1
Added new rad files
#683
0x4E69676874466F78
closed
5 months ago
0
Create for_ignored.yml (pass through for ignored files)
#682
0x4E69676874466F78
closed
5 months ago
1
Added new rad files
#681
0x4E69676874466F78
closed
5 months ago
0
Some point light (like light_environment) are lost after ran out of light slots
#680
0x4E69676874466F78
opened
5 months ago
14
The light stays on after toggle func_wall (light lamp texture)
#679
0x4E69676874466F78
closed
5 months ago
0
aaatrigger texture (on worldspawn) is not visible (c2a2b2)
#678
0x4E69676874466F78
opened
5 months ago
0
Skybox stuff
#677
0x4E69676874466F78
closed
5 months ago
1
full screen <=> windowed do it ten times, crash-freeze
#676
ils8
closed
3 months ago
33
Things done during stream E339
#675
w23
closed
5 months ago
0
Update c-cpp.yml (add paths-ignore)
#674
0x4E69676874466F78
closed
5 months ago
0
Update rad files
#673
0x4E69676874466F78
closed
5 months ago
0
!toxigrn on func_water not emit light (c2a1b)
#672
0x4E69676874466F78
closed
5 months ago
1
Things committed during streams E338-E339
#671
w23
closed
5 months ago
1
Warning for 32bit builds (not supported)
#670
ertup0
closed
5 months ago
20
_xvk_map_material broken
#669
0x4E69676874466F78
closed
5 months ago
0
Support old blend modes for compatibility (rendermodes) and particles status
#668
0x4E69676874466F78
closed
4 months ago
0
Cannot register GPU profiler scope after many pipeline reloads
#667
w23
closed
5 months ago
0
PBR dielectrics/metals is broken if blacked
#666
0x4E69676874466F78
closed
3 months ago
7
The back side of additive surfaces is not сulled
#665
0x4E69676874466F78
closed
4 months ago
3
patch: change origin for point entities (like info_target and etc)
#664
0x4E69676874466F78
opened
5 months ago
2
patch: change rendermode for func_* entities
#663
0x4E69676874466F78
closed
5 months ago
0
Update brdf.h
#662
0x4E69676874466F78
closed
1 month ago
1
Reset temporal denoiser state on significant changes
#661
w23
opened
5 months ago
1
Regression testing for rendering
#660
w23
closed
4 months ago
2
Stuff done during streams E333-E337
#659
w23
closed
5 months ago
0
Rad&patches
#658
0x4E69676874466F78
closed
6 months ago
0
Update README.md
#657
0x4E69676874466F78
closed
6 months ago
0
Things done during stream E332
#656
w23
closed
6 months ago
0
Normalmaps don't work on !texture (worldspawn water)
#655
0x4E69676874466F78
closed
6 months ago
0
Merge repeating surfaces (fix ugly bsp slicing)
#654
0x4E69676874466F78
opened
6 months ago
5
Update patches&rads
#653
0x4E69676874466F78
closed
6 months ago
0
Thing done during stream E331
#652
w23
closed
6 months ago
0
E331: make water emissive again
#651
w23
closed
6 months ago
0
Combine cpu and gpu profiler into a single event stream
#650
w23
opened
6 months ago
0
E328-E330: Improve backface culling
#649
w23
closed
6 months ago
0
Stuff done during stream E327
#648
w23
closed
6 months ago
0
Update patches
#647
0x4E69676874466F78
closed
6 months ago
0
Lack of unit tests affects development velocity
#646
w23
opened
6 months ago
0
Update CONTRIBUTING.md
#645
w23
closed
6 months ago
2
Detecting static animation (lighting optimization)
#644
0x4E69676874466F78
closed
6 months ago
2
Things done during stream E326
#643
w23
closed
6 months ago
0
Things done during stream E325
#642
w23
closed
6 months ago
0
Without PBR-textures, the weapon models emit an ugly light
#641
0x4E69676874466F78
closed
6 months ago
0
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