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willnationsdev
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A log of my ongoing and planned development efforts.
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Add vim-emulation editor bindings and a vim GUI editor node.
#37
willnationsdev
opened
4 years ago
0
Implement multiple control schemes support for Godot Engine.
#36
willnationsdev
opened
4 years ago
0
New note
#35
willnationsdev
closed
5 years ago
1
Have will take lunch today
#34
butheodore
closed
5 years ago
0
Refactor CreateDialog for optimization
#33
willnationsdev
opened
5 years ago
0
Work on a GDScript traits implementation
#32
willnationsdev
opened
5 years ago
0
Godot-Next: Refactor ClassType's backend API to cache and share data more effectively.
#31
willnationsdev
closed
5 years ago
1
Create a `sleep` keyword in GDScript.
#30
willnationsdev
closed
5 years ago
1
[DOCS] Add a tutorial series on translating between engine and script code.
#29
willnationsdev
opened
5 years ago
2
Refactor Inheritance Dock Plugin for 3.1.
#28
willnationsdev
opened
5 years ago
0
Add search filters to CreateDialog.
#27
willnationsdev
opened
5 years ago
2
Create "best practices" documentation for scene and script organization.
#26
willnationsdev
closed
5 years ago
0
Godot 3.2: Implement enum exports for GDScript
#25
willnationsdev
opened
5 years ago
1
Resource Script Docs - How to Use / Benefits
#24
willnationsdev
closed
5 years ago
1
GodotConsole: An interactive console for scripting Godot Editor Behaviors
#23
willnationsdev
opened
5 years ago
0
Godot-ResourceOrganizer: A plugin that automatically organizes resources in a variety of ways.
#22
willnationsdev
opened
5 years ago
0
Godot-DiscordRichPresence
#21
willnationsdev
closed
5 years ago
1
Godot-Next: Add Tag nodes
#20
willnationsdev
opened
5 years ago
0
Godot-Next: Add Pickups
#19
willnationsdev
opened
5 years ago
1
GDNative C++ Scons Tutorial: Update PR
#18
willnationsdev
opened
5 years ago
0
Godot 3.2: Refactor Asset Library tab to be more customizable, to add better support for other sources.
#17
willnationsdev
opened
5 years ago
2
Godot Module Manager: A GUI for installing/uninstalling and building modules into Godot Engine
#16
willnationsdev
opened
5 years ago
2
Godot SQLite: Create Binaries for Asset Library
#15
willnationsdev
opened
5 years ago
0
Godot-Builder: EditorInspectorPlugin Refactor
#14
willnationsdev
opened
5 years ago
4
Godot-Next: Finish FileSystemItemList script.
#13
willnationsdev
opened
5 years ago
0
Godot 3.2: Implement Extension Methods for GDScript
#12
willnationsdev
opened
5 years ago
1
Godot 3.2: Add ClassType wrapper and SceneTemplates
#11
willnationsdev
closed
5 years ago
2
Godot 3.2: ClassType exports in GDScript
#10
willnationsdev
opened
5 years ago
0
Godot 3.2: Repair EditorInspector's array type hint system.
#9
willnationsdev
opened
5 years ago
0
Godot-Next: Controllers (Collection of drop-in control schemes using Nodes)
#8
willnationsdev
opened
5 years ago
0
Godot-Journey: Dialogue Tree Tools, Quest Editor, and Map Editor (for Designers)
#7
willnationsdev
opened
5 years ago
0
Godot-ResourceEditor: script-based, customizable Inspector that can also customize Resource script contents via GUI.
#6
willnationsdev
opened
5 years ago
0
Godot-ResourceDB: GUI for editing and querying graph-ly across Resource files (*.tres).
#5
willnationsdev
opened
5 years ago
0
Godot-Skills: Update & Refactor
#4
willnationsdev
opened
5 years ago
2
Godot-UMLGen: Allow users to convert UML to scripts and generate UML from scripts for class diagram visualization. (for Programmers)
#3
willnationsdev
opened
5 years ago
2
Godot-Machinations: Allow users to create data simulations with visualized machinations diagrams (for Designers).
#2
willnationsdev
opened
5 years ago
0
Godot-BrainTree: Redesign
#1
willnationsdev
opened
5 years ago
9