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yangqiaosheng
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angleproject
Automatically exported from code.google.com/p/angleproject
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WEBGL_compressed_texture_es3 may be implemented
#908
GoogleCodeExporter
opened
9 years ago
3
EXT_color_buffer_float may be implemented
#907
GoogleCodeExporter
closed
9 years ago
2
EGL enum collision in EGL_ANGLE_window_fixed_size and EGL_ANGLE_platform_angle
#906
GoogleCodeExporter
closed
9 years ago
2
Add support for OES_fbo_render_mipmap
#905
GoogleCodeExporter
opened
9 years ago
2
Add a script for generating a new renderer automatically
#904
GoogleCodeExporter
closed
9 years ago
1
Implement ReadBuffer
#903
GoogleCodeExporter
closed
9 years ago
1
Specular Highlight not rendered on Windows with ANGLE dx11
#902
GoogleCodeExporter
closed
9 years ago
4
dEQP AOSP Integration
#901
GoogleCodeExporter
closed
9 years ago
16
Compile D3D Pixel and Vertex Shader on separate threads
#900
GoogleCodeExporter
opened
9 years ago
0
Some bugs present in 3D and 2D array texture implementations (D3D11)
#899
GoogleCodeExporter
closed
9 years ago
1
Transform feedback counter not properly reset
#898
GoogleCodeExporter
closed
9 years ago
3
Buffer not properly resized in the D3D11 backend
#897
GoogleCodeExporter
closed
9 years ago
2
WebGL conformance_extensions_oes_texture{_half}_float_with_canvas failing in D3D9
#896
GoogleCodeExporter
opened
9 years ago
3
eglQueryContext() is not implemented
#895
GoogleCodeExporter
closed
9 years ago
4
Application using a texture both a read-only depth/stencil and shader resource
#894
GoogleCodeExporter
closed
9 years ago
3
Diagonal screen tearing for WebGL content on GTX 970M with D3D11 and D3D9 ANGLE in Chrome
#893
GoogleCodeExporter
opened
9 years ago
21
GLX implementation for the GL back-end
#892
GoogleCodeExporter
opened
9 years ago
30
CGL implementation for the GL back-end
#891
GoogleCodeExporter
opened
9 years ago
0
WGL implementation for the GL back-end
#890
GoogleCodeExporter
closed
9 years ago
6
Transform feedback objects for the GL back-end
#889
GoogleCodeExporter
opened
9 years ago
0
FenceSync and FenceNV objects for the GL back-end
#888
GoogleCodeExporter
opened
9 years ago
4
Query objects for the GL back-end
#887
GoogleCodeExporter
opened
9 years ago
0
Renderbuffer objects for the GL back-end
#886
GoogleCodeExporter
opened
9 years ago
4
Framebuffer objects for the GL back-end
#885
GoogleCodeExporter
opened
9 years ago
4
Texture objects for the GL back-end
#884
GoogleCodeExporter
opened
9 years ago
4
Draw call state syncing for the GL back-end
#883
GoogleCodeExporter
opened
9 years ago
7
Programs and shaders for the GL back-end
#882
GoogleCodeExporter
opened
9 years ago
7
Buffer implementation for the GL back-end
#881
GoogleCodeExporter
opened
9 years ago
6
Vertex attributes implementation for the GL back-end
#880
GoogleCodeExporter
opened
9 years ago
4
GL function loading/binding for the GL back-end
#879
GoogleCodeExporter
opened
9 years ago
5
Assigning varying outside on global scope fail silently
#878
GoogleCodeExporter
closed
9 years ago
4
Variable shadowing in D3D11 Renderer
#877
GoogleCodeExporter
closed
9 years ago
2
Some D3D9 texture formats give 1.0 instead of 0.0 from unused channels.
#876
GoogleCodeExporter
opened
9 years ago
0
Fix HugeBufferDataShouldNotCrash
#875
GoogleCodeExporter
opened
9 years ago
1
Precision emulation has unnecessary overhead
#874
GoogleCodeExporter
opened
9 years ago
0
TextureD3D::subImage doesn't mark as clean a dirty image if it uses setData
#873
GoogleCodeExporter
opened
9 years ago
0
ANGLE keeps bound the previous bound shader for draw calls with no shader associated to some stages
#872
GoogleCodeExporter
closed
9 years ago
2
Can't generate VS project from gypi files.
#871
GoogleCodeExporter
closed
9 years ago
3
Implement support for bitwise operators in ESSL3 compiler
#870
GoogleCodeExporter
closed
9 years ago
1
Fix framebuffer completeness for invalid texture layers
#869
GoogleCodeExporter
opened
9 years ago
0
Allow app layer to determine Renderer::initialize failure reasons
#868
GoogleCodeExporter
closed
9 years ago
1
Add bitness information to the DLL resource
#867
GoogleCodeExporter
opened
9 years ago
0
EGLThreadTest leaks EGLDisplay (and D3D11 resources)
#866
GoogleCodeExporter
opened
9 years ago
0
Implement support for float-integer conversions in ESSL3 compiler
#865
GoogleCodeExporter
opened
9 years ago
4
Instanced draws in DX11 fail to draw all instances
#864
GoogleCodeExporter
closed
9 years ago
4
Implement support for ES 3.0 instanced arrays
#863
GoogleCodeExporter
closed
9 years ago
2
Unwritten shader output variables crash
#862
GoogleCodeExporter
closed
9 years ago
2
Merge the gl::Texture classes
#861
GoogleCodeExporter
closed
9 years ago
1
Resizing the window crashes the application if egl calls are made from another thread than the window's thread
#860
GoogleCodeExporter
closed
9 years ago
2
Implement support for new matrix functions in ESSL3 compiler
#859
GoogleCodeExporter
closed
9 years ago
1
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