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Source code for the game executable of the Jagged Alliance 2 v1.13 project
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Wrong looking direction upon sector arrival
#339
kitty624
opened
3 days ago
0
Fix inventory cloning bug
#338
Asdow
closed
1 week ago
0
Factories webpage itemline mouse regions override web tab mouse regions
#337
Asdow
opened
1 week ago
1
ITS: Bloodcats are invisible in tactical
#336
Asdow
closed
1 week ago
0
ITS: Cows are invisible in tactical mode
#335
Asdow
closed
1 week ago
0
ITS: Allow multiselection when extending merc contracts
#334
Asdow
closed
1 week ago
0
ITS: Strategic map movement popup box is cut off
#333
Asdow
opened
2 weeks ago
0
ITS: Merc deployment screen doesn't handle increased team size correctly
#332
Asdow
opened
2 weeks ago
0
Increased Team Sizes (ITS)
#331
Asdow
opened
2 weeks ago
0
Improve AbstractXMLParser error reporting
#330
Asdow
closed
2 weeks ago
0
Text EDB Pop-up Disease Protection adjusted
#329
kitty624
closed
2 weeks ago
0
Use functions for logging load & save game times
#328
Asdow
closed
1 month ago
0
Merc can be assigned to patient in well-fed state
#327
Asdow
closed
1 month ago
0
Random turn freezes while fighting beasts
#326
Portaseg
opened
1 month ago
0
Convert INVTYPE boolean fields to flagmask
#325
Asdow
closed
3 months ago
0
Remove sleep()
#324
Asdow
closed
3 months ago
0
Read new MercOpinions.xml format
#323
Asdow
closed
3 months ago
0
Ignore mercs away on minievents for food status updates
#322
Asdow
closed
3 months ago
0
Use auto & to prevent an unnecessary copy
#321
Asdow
closed
3 months ago
0
Check that a dropped backpack belongs to a controllable merc
#320
Asdow
closed
3 months ago
0
When option "enabled drop from autoresolve" is enabled, the loot appears at unreachable splots, which leads to stacking of loot at sector inventories.
#319
logunovFGP
opened
3 months ago
1
Missed core NPCs forever, never reappear
#318
logunovFGP
opened
3 months ago
1
Max morale displayed value is not altered due to the lack of water, idk about actual value
#317
logunovFGP
opened
3 months ago
0
Add timestop when hunger reach damaging level
#316
logunovFGP
opened
3 months ago
0
Improve Snitch / Add notification to Journal (with yellow) when loyalty drops
#315
logunovFGP
opened
3 months ago
1
Patient assignment broken when food system enabled.
#314
logunovFGP
closed
1 month ago
2
Phatom enemis following the squad preventing sector actions
#313
logunovFGP
opened
3 months ago
0
Milita has endless pickup loop
#312
logunovFGP
opened
3 months ago
0
Chitizena broken: 0 loyalty after Chalice
#311
logunovFGP
opened
3 months ago
2
Humvee is "fleeing" before it's owned
#310
kitty624
opened
3 months ago
2
SPY: long event stat loss AND crash game if die from hunger
#309
logunovFGP
closed
3 months ago
1
Silent snitch option
#308
logunovFGP
closed
4 months ago
2
SPY: manipulate AI movements
#307
logunovFGP
opened
4 months ago
0
Snakes can kill whole sector AI squad
#306
logunovFGP
opened
4 months ago
2
To restore or incorporate textual guides into docs.
#305
logunovFGP
opened
4 months ago
0
Fix CTD
#304
Asdow
closed
6 months ago
0
Some mercs (like Scully) start with impossible loadouts for their LBEs
#303
dbastien
opened
7 months ago
0
Rework of r9343 - simplyfied some things and removed unnecessary parts
#302
kitty624
closed
7 months ago
0
Personality refers to "you", even for mercs
#301
dbastien
opened
7 months ago
0
Fix Attachable Launchers Slot Tooltips
#300
kitty624
closed
7 months ago
0
Missing graphics?
#299
n9103
closed
3 months ago
7
Attached launchers - available ammo no longer shown at attachment slot
#298
kitty624
closed
7 months ago
0
simplify SOLDIERTYPE::GetDiseaseContactProtection( )
#297
majcosta
closed
7 months ago
0
Alternative IMP Background Selection
#296
kitty624
closed
8 months ago
0
Fixed drugtypes and drugitems background tags causing subsequent tags in the same background to be skipped
#295
andrzejfalkowski
closed
8 months ago
0
problem with "drug items" and "drug types" tags in backgrounds
#294
kitty624
closed
8 months ago
1
Revert "Cache result of evaluating strategicmap.lua (#32)"
#293
Asdow
closed
8 months ago
0
Factory bug
#292
Coelancanth
closed
8 months ago
1
Items will be placed in the center of the map
#291
Coelancanth
opened
8 months ago
0
There are still graphics problems in certain resolutions
#290
Coelancanth
opened
8 months ago
0
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