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```
20:12:03.0349 [FATAL] Initializer: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.EntityComponents.MyResourceSinkComponent.Update()
…
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https://www.buttonweavers.com/ui/game.html?game=103527 shows: "Can't figure out what action to take next"
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**Similar Requests**
None found.
**Description of New Feature**
I would like to request the implementation of a feature that allows users to play on Cockatrice entirely using the keyboard, wi…
Zunon updated
1 month ago
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- [x] When A user clicks a box, he has the option to ATTACK
- [x] Before attacking user can choose how many assets to deploy (number of units)
- [x] Block Health Stat is randomized and if lower than c…
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### Version of OpenTTD
14.0-RC 1
### Steps to reproduce
1. Taking Actions in any existing Depot on any vehicle
2. Game brings an error message that keeps on re-occuring after clicking OK or the X …
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* Make `GameActionService`
* Must handle actions type
* custom serialize/deserialize must be done because data structure differ according to the actionId
From ankama
* https://github.com/Romain-…
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We just started a 4p game and I just drafted my 6 cards. However when I look at my entity and click on "Show Hand" there are two things wrong:
1) I don't see my 6 selected cards
2) I DO see a bogus…
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Add STF logic to replay world game state from provided ticks in `replayGame` action payload.
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## Expand Observation + Action to check for game-ending topology changes
I am playing around with the various options to simulate the environment. In the latest version there appear to be 4 ways:
1.…
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```
2024-07-28 11:39:42.330 - Thread: 1 -> Exception: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.MyVisualScriptLogicProvider.GetPlayersH…