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https://forum.audiogames.net/post/867043/#p867043
> The problems are when you pick up the sword you constantly get the wall bump noise, which while distracting
WallHit projectiles are hitting fl…
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https://forum.audiogames.net/post/862752/#p862752
> --To be warned whene we are on stairs, could it be possible to have the z coordinate automaticaly anounced when it changes ?
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hello. is it possible to make audiogames in piston?
is there a guide to create an audio game in piston?
an audiogame is a computer game for the blind that uses only audio to present the gameplay. al…
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https://forum.audiogames.net/post/861761/#p861761
> I wonder if it is possible for the mod to include some kind of unexplore room or unexplore space pathfinding where you can navigate to it, this e…
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As mentioned on the AudioGames.net Forum, the settings for the game could be moved from the registry as is currently done to a single text file. This was done recently with TDV, and allows for the gam…
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Hi. I'm writing this because I know how this mod can be improved alot. If possible, can you integrate the output and the prompt in the same window? Instead of changing to windows to read to output, wi…
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Hi,
I am using allegro to get keyboard input, and really all I wanted was to get a keyboard hook on all platforms (as I am making mainly audiogames, aimed at the blind, and some screen readers, namely…
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**Reported by camlorn on 2013-10-08 00:52**
The remote desktop protocol is Microsoft's protocol for remote access. I believe it is also used by Cytrix, and possibly some of VMWare's products. Regard…
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Hi, Hello, developer. First of all, I want to make it clear that I did not register a successful audiogames forum here, so I came here.
I use a translator to write, because I don't know any language …
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![image](https://user-images.githubusercontent.com/5838739/34911052-b62a8320-f88f-11e7-8a10-b9c25ccc735e.png)