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When running my modified CI script with the Docker image, the process just hangs/deadlocks, with the job eventually timing out. No errors show up on the console.
Here is my gitlab-ci.yml file:
`…
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For those experiencing the same problem, see the **Solution**. It worked for me and might work for others too.
### Issue description
I’m using the GitLab CI setup with self-hosted GitLab runners…
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### Godot version
Master of godot-cpp
### godot-cpp version
Master of godot-cpp
### System information
macOS 14.5
### Issue description
I'm not able to build using CMake on macOS:…
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I'm getting this error when using godot-ci (Godot 4.3) to export a Windows build:
`WARNING: Resources Modification: Could not start rcedit executable. Configure rcedit path in the Editor Settings (Ex…
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```
Run docker://ghcr.io/flathub/flatpak-external-data-checker:latest
/usr/bin/docker run --name ghcrioflathubflatpakexternaldatacheckerlatest_916a39 --label 917bd0 --workdir /github/workspace --rm …
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### Tested versions
4.2.2-stable
4.2.1-stable
### System information
Ubuntu Debian
### Issue description
```
godot --headless --verbose --export-release "Windows Desktop" ../build/windows/EXPOR…
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### Tested versions
- Reproducible in: v4.2.1.stable.official [b09f793f5]
- I'll try to test earlier versions when I get the time
### System information
gitlab-runner 16.9.1 running on https://git…
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When exporting, the engine is not able to find any of the resources of the project,
The binaries will build, but they will be completely broken when you try to execute them. This issue does not appea…
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### Tested versions
4.3
### System information
Windows 11, Ubuntu 24
### Issue description
As part of our CI/CD pipeline we run `./godot --editor --import --headless`. After the update to godot 4…
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### Tested versions
4.4 custom build, triggered by online checks
### System information
N/A
### Issue description
When running the PR checks for the unit tests in https://github.com/god…