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MultiStarSolarConfig.cfg in the Misc folder is incompatible with Kerbalism since it has its own multi-star handling, causing the solar panels to work properly but not function with Kerbalism's science…
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Repro:
1. Build or load the below craft and spawn it with 1 Kerbal each in the Cockpit and the _second_ CrewCabin
2. Move the Kerbal from the Cockpit to the InlinePort seat.
3. Move the other Ker…
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No logs provided.
KRnD seems to have an upgrade system and it would be worth checking out whether TS/R works with it.
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### Describe the bug
A medevac helicopter seen in my personal playthrough displays a casual -20 trillion pounds of maximum lift.
I sincerely doubt the helicopter has such downforce
### Steps To Rep…
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do you have any plan to make it work with kerbalism?
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# Provide Kerbalism config patch for Solar Science.
- [ ] Part One
- [ ] Part Two
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Repro steps:
1. Build or load the craft below and launch with only one kerbal in the CrewCabin.
2. Make sure throttle is at 0.
3. Stage once to activate, but not fire the engines.
4. Using FreeI…
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Background:
- OS: arch linux x64
- KSP Version: 1.12.1
- LMP version (include the build number if you are using a nighly build): 0.29.0
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Mods (remember that **mods are not s…
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When a Kerbal Atomics engine is running, the log gets spammed with this...
```
[LOG 19:39:20.277] RCS exceeded loop count
[LOG 19:39:20.277] stageStartMass = NaN
[LOG 19:39:20.277] burnTime = In…
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I tested the kerbal EVA time expiry by using "set position" in the cheats menu to put a non-veteran kerbal on the surface of Duna.
I had the kerbal focused and was not timewarping when the kerbal die…