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Right now the launch script is mixed with the drone simulation. Turn drone interface in an Omniverse Extension:
https://docs.omniverse.nvidia.com/isaacsim/latest/advanced_tutorials/tutorial_extension…
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The page: https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/usd/data-types/convert-vtarray-numpy.html
Hyperlinks to a broken link: https://docs.omniverse.nvidia.com/dev-guide/lates…
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### Contact Details (Optional)
_No response_
### Describe the bug
I have already done AI upscaling and PBR generation of various assets from Hitman 2: Silent Assassin. The plan was to ingest these …
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I saw several issues that pvd is not fully implemented about two years ago.
I tried
`PxTopLevelFunctions.CreateOmniPvd(foundation);`
but it returns null.
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What is the difference with this template and manually building vs using the kit SDK that is now part of the omniverse download link?
They seem to be the exact same thing. When would one be used ov…
cadop updated
6 hours ago
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Hi,
I have built this project successfully. But I face this issue
> Traceback (most recent call last):
> File "/home/USER/pkgs/nvblox_torch/examples/get_sdf.py", line 74, in
> test_py_du…
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### Question
How do we change the visual_material color of the robot? I added visual material to the spawn in ArticulationCfg, the color of the robot doesn't change and causes some environments are…
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I have installed warp within a conda environment on WSL2 on Windows (on a machine with GeForce RTX 3050 GPU), but warp doesn't seem to be able to locate the GPU.
Here are some relevant information …
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### Describe the bug
When I try to start any training in AWS cloud with IsaacLab I got error "[Error] [omni.appwindow.plugin] Failed to acquire IWindowing interface" and script stops.
What can be th…
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There is a issue with the textures and the rule that are creating unexpected results in Nvidia Omniverse.