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The particle calorimeter plugin was supposed to store the particles that leave the simulation box in the spatial-energy matrix. But when I add the codes in the example .cfg file and collect the partic…
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A bug occurred when simulating the diffraction of a single crystal Si in McXtrace3.2. The code is as follows:
```
DEFINE INSTRUMENT SimpleInstrument(E0=8.02)
TRACE
COMPONENT Origin = Progress_bar…
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### Describe the project you are working on
A game utilizes particle effects.
### Describe the problem or limitation you are having in your project
In Unreal Engine we were using Particle Col…
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### Description
Crashes casually when drawing in a rather fast fashion. In the screen recording, it happened when I switched the screen area of the tablet suddenly, but it also happened at other time…
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Is it just me or is the nBodyGravity sample's "compute rate" ( i.e. speed at which particles get updated) abnormally fast? When I get rid of the waitable object the particle speed goes back to normal,…
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### Problem
Firmware currently uses `Serial.print()` type statements frequently.
### Solution
- According to https://community.particle.io/t/jsn-sr04-callback-confusion/65888/2, it is preferable…
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For extensive simulations with a large number of particles or turns the memory requirement of a beam monitor can grow dramatically and qickly exceed the buffer sizes available on the GPU.
One optio…
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Hi,
I like this lib and been using it for some times but to my surprise, it was never discussed apparently : the particles are faster on 144 hz monitors, it looks like the higher the refresh rate is,…
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### Is your feature request related to a problem? Please describe.
Sometimes people can get a little too crazy in the world and I end up freezing because they used way too many particles
### Des…
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### Text
```markdown
Quantum Physics
```
### Prompt
Explain in more paragraphs
### Submission Privacy
- [X] I know that my issue submission content is visible to others
lnxpy updated
2 months ago