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they have pretty glitchy behavior when bounced off in water.
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I don't know if this should technically be an "issue", but I wanted to put my information out there. First off - thanks again for all your work on this. I am sure tons of time went into it. I made som…
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### Godot version
4.0 Beta 1
### System information
Linux (but it doesn't matter)
### Issue description
First I thought it was a bug, since I didn't get the motors and springs of the Generic6DOFJ…
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Hi dear Deadman.
In Win9x the Adaptor is working fine, but in dos the Mouse cursor springs in the
lower left corner, and nothin happens. Testet with different Mousedrivers, and the issue
is also…
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> Water elementals near Golakka Hot Springs keep evade resetting. Issue with swimming mobs pathing near waters edge?
.go xyz -7302.860000 -783.741000 -270.117000 1 1.765970
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Clarify on the random alchemy results that the results can be bottled, but not sold (as per Exploits, nobody buys unlabeled potions).
Decide if the random potion is random until tasted, or does tak…
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Title should be pretty self explanatory, just a variant of the two types of springs in the game, but destructible.
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```
make game object spring to shoot blobs around board
```
Original issue reported on code.google.com by `morales....@gmail.com` on 29 Nov 2007 at 4:12
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### Issue Summary
Many of these are asking for items which have not been generated, like europium and platinum springs. Sometimes, for example the UHV 4A transformer, the recipe is missing entirely.
…
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I would like to implement rotational springs to the end of elements, just like the axial springs, and then two rotational constants around its strong and weak axis.