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Hi guys,
Hope you are all well !
I was wondering if there is any plan to wrap ORB SLAM2 as a cross-platform native plugin c++ ([managed or un-managed](http://www.alanzucconi.com/2015/10/11/how-t…
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I our Unity3d project we need to subdivide dynamically generated meshes. Is OpenSubdiv suitable for it? Maybe someone already tried it? Maybe this was already done and can be reused?
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Hi phaser,
Hope you are all well !
I was looking after some cool CMake macros to support mobile devices and I found KRAL, so first of all, thank you for share it :-)
## **Context:**
I wanted…
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### Description
Since Flutter 3.22, Unity will crash on certain Android versions when ARFoundation is activated.
This only happens on Android
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### What happened?
Hi. I am trying to build the app with Unity 6 Preview. It works perfectly fine without OneSignal. As soon as the OneSignalConfig is added to the Plugins/Android/ folder, it cannot …
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### MAX Plugin Version
6.6.2
### Unity Version
2021.3.42
### Device/Platform Info
Android
### Current Behavior
I'm getting an error when build the project for android
* What went wrong:
Plu…
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Hi,
Hope you are all well !
I wanted to test your interesting work to extend its use to build and automate writing of unity native plugins. (article about how to write native plugins for unity: …
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The plugin uses some functions like dynCall which is depreciated in the 2023.2.20f1 version of Unity.
See: https://docs.unity3d.com/2023.2/Documentation/Manual/web-interacting-browser-deprecated.html…
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```
If you have a webpage rendering issue (aka bug in QtWebKit) it should be
filed on bugs.webkit.org. If you are unsure you can file it here and we
will let you know.
What steps will reproduce the …
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```
If you have a webpage rendering issue (aka bug in QtWebKit) it should be
filed on bugs.webkit.org. If you are unsure you can file it here and we
will let you know.
What steps will reproduce the …