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### Describe the new feature.
On servers with smaller world borders than default, journeymap continues to map outside of the world border, this means that you end up with a fuzzy border depending on …
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if you reduce the world border and you are close to it if an angel teleport you can get you outsite the world border
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**Describe the bug**
Map generation with WorldBorder causes memory leaks due to large number of entities and tile entities that are never cleared because the server does not tick when there are no …
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Coyld you try to detect single-player and disable
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currently it uses the UEF worldborder (the stuff around the map) as placeholder when you use the nomads UI skin.
![capture](https://cloud.githubusercontent.com/assets/21953792/21966018/a9d300d0-db6b-…
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Hi! I would like to suggest you to implement new feature: **despawn any bullets that reached/crossed world border. That thing would be really useful, because when _isLongRange: true bullet_ reaches th…
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**Describe the bug**
1.12.2 clients have weird world border collision, if you TP to the world border from inside it will have collision UNTIL you move or look around.
**To Reproduce**
1. Join a 1…
VidTu updated
3 weeks ago
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I explored an Indev World that was limited to 512x512 and noticed that at the edge of the map, it's a repeating Flat World that uses normal Overworld features. [My modpack generates Superflat Worlds d…
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- Write a formula for how we should calculate border size
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http://minecraft.gamepedia.com/World_border
Also
http://wiki.vg/Protocol#World_Border