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First of all, thank you for keeping the library alive through this fork!
I noticed that the [kinematics example](https://github.com/TimSchneider42/franky/blob/v0.7.1/examples/kinematics.py#L18) use…
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finalize player rig and add IK With limits.
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Do we assume in kinematics_jacobian that the passed skeleton stores the .xzx euler angles for the pose we are computing the jacobian at?
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Hello, I'm new to the robotics domain and have just started exploring SimplerEnv. I find it is an really impressive work! Currently, I'm doing some experiments using SimplerEnv.
To be specific, I w…
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Hey guys, I'm very suspicious whether your robot can even steer to the right because the wheel speed isn't properly updated, see https://github.com/EnricoReg/robot-sf/blob/main/robot_sf/robot.py#L120.…
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**Is your feature request related to a problem? Please describe.**
computationally calculate the laws of kinematics in C
**Describe the solution you'd like**
Code the laws of kinematics in kinema…
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Hello, All.
I am working with kinematics part of COLLADA.
In COLLADAFW's kinematics related classes I am not able to find
a field with initial position value of the joint.
To make things clear h…
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Current implementation is simplistic and very unrealistic.
This is closely coupled with #95.
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To properly simulate traversing a cartesian path, the angles for the robot should be simulated at regular intervals (related to the size of the robot, e.g. 1-10cm). Otherwise computing the angles migh…