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### Is your feature request related to a problem? Please describe.
I love using the teleport locomotion, it's the one that gives me the least amount of motion sickness but sometimes it can be frust…
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In Onward the acceleration curves are almost instantaneous and this is one of the main reasons that people find it so tolerable. By contrast, the Doom 3 BFG VR mods have very gradual acceleration curv…
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### Describe the bug?
Whenever using the grab world locomotion pushing the thumbstick forward to enter "world grabbing" mode the user is moved forwards ever so slightly. This makes it difficult to us…
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This repo will then just be a list of all the prefab repos in the `package.json`
| Done? | Prefab | Repo name | Dependencies | Notes
|-------|--------|-----------|--------------|------
| ✅ | Came…
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**Version information:**
Windows 10, 22.03, 0b1c308
**Describe the bug**
Launching the game allows you to specify the Locomotion original folder (which in my case is inside a subfolder of OpenLo…
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I'm trying to export to Android build for VR (Quest 2), and get the prompt that the module is not available on the platform. Is there a way to build for Android (VR) to get around this error?
I'm u…
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### Is your feature request related to a problem? Please describe.
a toggle to switch back to the old Locomotion System as my rex is legit janked up and i don't wanna go thrugh 15+ avatars to add the…
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### Solution to issue cannot be found in the documentation.
- [X] I checked the documentation.
### Issue
There is an extensive discussion on this in https://github.com/pybind/pybind11/pull/47…
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We noticed that some datasets we collected back in time are corrupted because the length of the joint position differs from the one of the joint velocity. This shouldn't happen since the pushing in th…
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### Describe the bug?
If you have a locomotion module set to "Only Character colliders" the locomotion is unable to climb objects explicitly tagged with "Locomotion Grip"
### Relevant issues
Not fo…