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Smooth out and improve movement (gamemovement).
~~-Head tilting~~
~~-Slope sliding~~
-Aim deadzone
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I'm porting this library to another robot and would like to ask for help in understanding why this robot has a tendency to tilt forward and why the angles of the front and rear legs are inconsistent. …
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There used to be an STL file on the https://thumbsup.shop/ site (which seems to currently be down) for tilting/lifting the ThumbsUp! v2 forward.
Could it be added to this repo?
Thanks for the gr…
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Hello!
I've noticed that when working with certain datasets, the 'orbit' and 'trackball' camera modes often leave me disoriented. I'm wondering if there's a possibility to configure the camera to f…
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Make it possible to move the pads by tilting the phone instead of touching the screen.
Yoric updated
10 years ago
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The tilting mechanism on the 2023 field means robots are not always on the x-y plane. We should be able to generalize the odometry and pose estimator classes to handle this case though.
We can make…
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Apologies if this has already been addressed and I didn't find it when searching.
ruby 2.4.0p0
chronic 0.10.2
First had this issue with the string "A Swiftly Turning Planet", and expected a `ni…
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Avatar should be controllable by tilting and touching.
Tilt left/right: avatar moves left/right at constant speed.
Touch: avatar jumps.
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This capability is needed towards the goal automatically positioning (tilting) the shooter based on the robot's distance from the center vortex.
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**Describe the bug you encountered:**
On a mouse with extra buttons:
- The scroll left and scroll right buttons are reversed.
- The back and forward mouse buttons are not supported at all.
**S…