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How I got it working:
1. input map, new action: pause_game, p key
2. inside gdPlayer.nim, just before movement controls:
```
if self.Input.isActionPressed "ui_cancel":
self.getTree.q…
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By default the current workflow for the GDExtension export is not setting the `convert_colors_with_editor_theme` flag to true on the svg icons, which causes them to not have their colors replaced for …
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Dragonbones doesn't show up in Project/Project Settings/Plugins on:
- GD 4.2 OSX
- GD 4.2 Windows
- GD 4.3 beta 1 OSX,
- GD 4.3 beta 1 Win.
Doesn't show up with the downloaded addon . Doesn'…
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### Describe the project you are working on
Rapier Physics Server - a physics server written with rapier which adds stability and new features.
### Describe the problem or limitation you are hav…
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Loving this modern approach to iOS extensions for Godot. I'm trying to create a package using this project with an SDK dependency (Facebook) that requires some AppDelegate [modifications](https://deve…
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Knowledge base for the Android port: what's missing, insights, obstacles, etc.
There's no active work going on at the moment, but we can already collect some infos.
[Related Discord thread.](https…
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I've successfully built the latest godot-python-extension code using the latest Godot 4.2.1 download. I copied the test project and tried to run it. It restarts once to enable the extension, but after…
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i followed the [hello world](https://godot-rust.github.io/book/intro/hello-world.html) section of the godot rust book and it's all working as expected. there is just one issue i'm running into.
whe…
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### Terrain3D version
0.9.2
### System information
Godot v4.2.2.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1650 (NVIDIA; 32.0.15.5612) - Intel(R) Core(TM) i5-459…
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### Tested versions
Reproducible in v4.3.dev2.official [352434668]
### System information
Godot v4.3.dev2 - Ubuntu 22.04.3 LTS 22.04 - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2…