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Here is a list of the major items the navigation team is aiming to tackle in the 4.x time frame. It will not contain every issue we plan to fix or enhancement we want to add, but is intended to commu…
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### Godot version
v4.2.1.stable.official [b09f793f5]
### VS Code version
1.86.2
### Godot Tools VS Code extension version
2.0.0
### System information
Ubuntu 22.04.4 LTS 22.04 - X11 - Vulkan (M…
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**Your Godot version:**
4.2.2 and 4.3
**Issue description:**
LightMapGI node only bakes light data for child nodes of its parent, but that is not mentioned in the documentation.
Another note sho…
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### Godot version
4.1.1
### System information
Godot v4.1.1.stable.mono - Windows 10.0.17763 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1050 Ti (NVIDIA; 31.0.15.3623) - AMD Ryzen 5 5600X 6-…
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**Your Godot version:**
4.2.1
**Issue description:**
In shader code TRANSMISSION was reworked to be part of SSS but that's missing in the documentation.
**URL to the documentation page:**
htt…
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My ideas for the 0.9 release are the following:
- [x] Deprecation of using `gdrl` to launch training, I think it is better to have users refer to and use the examples as the sole way to use the lib.…
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Hi,
I am new to Godot, when running the GDMP Demo, while running the Gesture Recognizer, the application crashes when it starts to recognize/detects my hands from Live Camera. I have attach…
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Maybe implementing them like the light cookies as used in Unity
* https://docs.unity3d.com/Manual/Cookies.html
* discussion on Reddit for Godot: https://www.reddit.com/r/godot/comments/8tbsdo/light_…
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### Benefit description
Godot 4 allows the generation of in-editor code references [automatically from code comments](https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_do…
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Test chunks link: https://github.com/WithinAmnesia/ARPG/discussions/15
I'm trying to find a way to seamless load and unload chunks for a 2D multiplayer game project to make an open world with a wor…