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I noticed that `btCollisionWorld` doesn't have any constructors defined in the IDL. This class is usually just a super class, but it's useful on its own too if you only need collision detection and no…
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a single tick of the simulation takes upwards of 5ms for 4 players with 2 or more physics steps
we have dropped the physics steps to 1 ... and are happy with the performance here... but now we fly …
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### Describe the bug
I was trying make zero gravity flying machines, ones that could use thrusters to point in any direction and steer themselves.
However, rotating any of these devices a full 360…
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I am using `effort_controllers/JointGroupEffortController` wit ur5 arm in Gazebo. I set up my controller (interface etc) like this,
[UR5 package Link](https://github.com/amjack0/universal_robot_eff…
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* [Link](https://arxiv.org/pdf/1909.10831.pdf)
* Title: Entropy from Machine Learning
* Keywords (optional):
* Authors (optional):
* Reason (optional):
* Summary (optional): Estimate entr…
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## Desired behavior
Currently gazebo has three states when running simulations. `PreUpdate`, `Update` and `PostUpdate`. In #1808, I ran into an issue where plugins have to calculate forces to be appl…
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**Original report ([archived issue](https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/issues/1216)) by Steve Peters (Bitbucket: [Steven Peters](https://bitbucket.org/%7B2ccfed09-18b8-492…
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Consider the following enhancements. Include any functions that have not already been mentioned.
### Basic operations
- [ ] [fmod](https://en.cppreference.com/w/cpp/numeric/math/fmod)
- [ ] […
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```
Greetings.
What steps will reproduce the problem?
1. Go to menu Plugins > SketchyPhysics > Physics Settings and set wordscale
to 9
2. Draw a rectangle, give it thickness and turn it into a group…
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## Description
The SW direct components exported by FV3 have odd "blips" over the course of a day. This is shown by setting mediator history files to write the instantaneous fields every time throu…