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I know 5.4 is still in preview, but the prerequisites says Unreal Engine 5.3+, so I spent 2 hours installing 5.4 only to realize it doesn't actually work with anything but 5.3 because there are some b…
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Hello,
I need to simulate an omnidirectional camera in Airsim, which should also be interesting to other people.
I use a pre-cooked scenario under Linux. In the past (e.g. in Blender), I used eith…
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I built UE4 from source (Master branch)
Then I create a basic c++ project with starter content.
I selected my source code editor as CLion.
In File => Refresh Clion Project works fine.
But, whe…
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## Bug report
- AirSim Version/#commit:
- UE/Unity version:
- autopilot version:
- OS Version:
### What's the issue you encountered?
### Settings
### How can the is…
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Hi. Upon using Push Assets in Blender 4.0 beta, the assets fail to be imported by Unreal, but in Blender 3.6 it works fine.
An export using Blender's built in FBX exporter in 4.0 does import. Just no…
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Material Maker 1.3
Windows 10
When exporting a material for Unreal 5.
Following the documentation : https://rodzill4.github.io/material-maker/doc/export.html?highlight=unreal%205#unreal-engine-5
…
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Hello I'm running latest win10, clion 2016.2 and 4.13 UE. After doing all these steps, I click File-Open Clion and all I see is my project. Without the engine source I'm basically writing with notepad…
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### Describe the project you are working on
Adventure game with battle system
### Describe the problem or limitation you are having in your project
Cannot implement logic, like damage count, proper…
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Hi, @nama-gatsuo
I am trying to package (win64) a project using this plugin.
I'm getting an error in the packaging and I want to know what I'm missing.
Can you give me an answer about the pa…
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Outdoor visuals for MAX are currently only ... okay ... in my opinion. I think they could be a lot better and believe that The WickedEngine is capable of more (and, thus, so is MAX). I recently acquir…