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# Steps to Reproduce
Do the following uploads in release vewer, then in Project-Import viewer. (main, LOD2, LOD1, LOD0, physics[analyze])
1. bed_1.dae, bed_2.dae, bed_3.dae, bed_4.dae, bed_p[Analyze…
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[Texture2D.LoadImage](https://docs.unity3d.com/ScriptReference/Texture2D.LoadImage.html) is slow, can only be ran on the main thread, and blocks the renderer while loading. This is a dealbreaker for a…
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## Problem
I am frustrated with the options for mesh import formats irrlicht provides, mainly the animated ones (.b3d, .x, .ms3d, .md3, .md2).
Most, if not all, of these formats are very outdated…
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### Godot version
6ecdef84cf36ba9268ccc19b78210b039098eb52
### System information
Windows 10, GLES3, NVidia GeForce GTX 760 2GiB
### Issue description
This issue continues the story sta…
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### Package and Environment Details (include every applicable attribute)
* Package Name/Version: **qt/6.1.3**
* Operating System+version: **11.2.0-7ubuntu2**
* Compiler+version: **11.2.0*…
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I'm installing soundspace 2.0 following the instruction [https://github.com/facebookresearch/sound-spaces/blob/main/INSTALLATION.md](url) and I encountered the following error. In brief, cmake cannot …
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# Steps to Reproduce
There are three test files attached, along with associated LOD files. Each contains one object. Materials except mat9 all contain less than 21844 triangles. In two of the high LO…
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### short description
`assimp info` started to segfault when feeding it invalid files (like txt-files)
### divide and conquer
- [x] #4177
- [x] #4209
- [x] #4224
- [x] #4225
### tr…
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After messing around with the gltf spec and various engines, I feel there are quite a few cases with the current specification that make it extremely difficult for most importers to handle with their …
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### Describe the project you are working on:
A game with ***user-generated content*** (and less of a modding support).
Mostly related to godotengine/godot#17848.
Also [Goost](https://goostengine.…