-
### Problem Description
As it is now, when one has built a big fleet, one practically "owns" the galaxy.
I propose a "Hard" mode which will introduce some kind of increase in difficulty for thos…
-
### Description
I have a diagnostic with several fix-its, where only one can be applied. Here's the usage, and note that, while `diagnostics` is correct and (very!) useful, both `fixes` and `expans…
-
```
Describe in detail what your suggestion is, *make sure you search ALL
issues,* do not submit something that has already been suggested:
Is there a way and if not can you add one to allow a world …
-
### OS
Windows 11
### HOI4 Version
1.13.6
### Kaiserreich Version
1.0.3
### List any other mods used
KR music/model mods, show speed in construction view
### Were you using Steam?
Yes
### We…
-
https://github.com/rust-lang/rust/pull/66004 fixed the original issue; now this tracks re-landing those checks (possibly after some transition period).
### Original issue
At https://github.com/R…
-
Hi,
I have now started playing a standard game in full 3d (non-shmup). I think it has potential (look at the tunnels the running docs create in land of eternal motion to see that turn based mode c…
-
I just wanted to open a dedicated issue for the conversation [here](https://github.com/yahoo/serialize-javascript/pull/27#commitcomment-23198016), so that it doesn't get lost.
-
### Name
eGo Framework
### Screenshots
![Image](https://openego.readthedocs.io/en/dev/_images/eGo_integration.png)
### Focus Topic
Open source framework for cross-grid-level electricity grid and …
Ludee updated
7 months ago
-
My KungFuFlash works with every C64 I have, but I have a curious issue with my Sixty Clone (assy 250466): often (3 on 5 attempts), when I press the Menu button, I have garbage on screen. Then I press …
-
This is one thing that's been bothering me a lot. Natives generally don't fight or deal with each other, and are generally quite passive. Historically, it was not the case-most early conquests by Euro…