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**Is your feature request related to a problem? Please describe.**
Meshes are imported on a huge scale. I understand that this is normal but working with meshes on such a large scale is something I…
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Hey there,
I know this might sound a bit dumb, but I'm really struggling with fixing this problem:
![Screenshot 2024-01-28 155245](https://github.com/DarklightGames/io_scene_psk_psa/assets/11266…
Dx2AV updated
10 months ago
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After #6616 resolves #6551 (which has now been done) the key exchange mode in ticket_flags would be checked when resumption. However, the modes allowed in ticket_flags are not checked in kex mode dete…
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Images are not displaying for many monsters from this source. This issue is happening in the OS, as you can see the images do not display a preview.
![image](https://github.com/ebullient/ttrpg-con…
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**Versions**
Blender: 4.0
io_scene_psk_psa: 6.0.0
animations for the imported model seem to have been scaled down causing the model to be squashed into a ball
import psk
import psa
play anim…
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### Version
latest
### Description
so, for context, I'm using arch linux, the project needs to be statically linked, so I chose to link it with musl, I installed the wolfssl package and the musl pa…
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**Versions**
Blender: 4.0
io_scene_psk_psa: 6.0.0
**Describe the bug**
When importing a character PSK model from a UE 3 game (Borderlands 2), the mesh/skeleton does not show up correctly. No err…
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When I import the psa file with config, the bones are misaligned
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Hello, I would love to suggest an added option to specify scale when importing psk to blender, everything works properly so far, but I have to adjust the scale of the imported models as they are huge,…
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This issue is still present, im unable to import animations to armatures with missing bones, that exist in the anim data. There doesn't seem to be anything in the settings that im missing. Other blend…