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I wonder how you open minded about level creation tools. There are a lot of cool engines out there, but they are using 3d meshes or rather an outdated BSP tree method of storing data. 3d geometry made…
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**Describe the bug**
When previewing SDF layers of VoxelMeshSDF using a mouse or entering a high value, an assertion is printed to output:
```
modules\voxel\editor\mesh_sdf\voxel_mesh_sdf_viewer.cp…
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### Godot version
4.2.stable [46dc27791]
### System information
Windows 10 - Godot v4.2.stable - Vulkan (Forward+)
### Issue description
I have a 3D scene with VoxelGI lighting and glob…
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I have a Voxel Terrain node with a Voxel Instancer child node, the Voxel Instancer instantiates Node3D's that then spawn tree's using the VoxelTool, The Node3D's (named "TreeGenerator") do not exist i…
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When i install the plugin and add a single .vox File importing works, but as soon when i add several files at once it hangs while importing and it will never finish.
![image](https://github.com/jon…
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Hi,
I generate terrain geometry via class inheriting from VoxelStream and get some nice results.
Thanks a lot for the great work!
But to turn it into usable terrain I need to populate it with add…
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### Describe the project you are working on
Godot
### Describe the problem or limitation you are having in your project
Godot users want terrain. Terrain will not be added to Godot, because t…
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Hi!
When launching the level from the editor the terrain isn't visible in the finished level. It's visible in PIE after i start it there, but when packaged and run from an .exe the terrain is not the…
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The mat/texture is not exported along with the obj model.