-
```
The toe switches on the first biped currently don't work.
```
Original issue reported on code.google.com by `jrvanwhy` on 20 Sep 2012 at 4:19
-
Hi, thank you for your code, I want to train on my own datasets, how do i set the "mean_pixel_values" and are there other parameters that need to be modified
fxcdl updated
2 years ago
-
Hi there, I originally posted back in December and Will Son helped me get up and running.
Here: [https://github.com/ROBOTIS-GIT/ROBOTIS-OP3/issues/105](url)
I have built my own biped but have a Rasp…
-
Create a demonstration using Navigation2 and open-source tools to enable autonomous navigation of a quadruped, biped, or other non-wheeled robot to show that nav2 is capable of handling it.
This ma…
-
I get an error message "failed to initialize art assets" when I select the Elder, Adult, Teen, Child, and Toddler models. I thought it was just an installation error, but when I looked deeper into thi…
-
I need a weight parameter for each joint.
Because joint near the root link such as joints in torso moved too much,
and that is not good for a biped humanoid robot.
Joint weights should be set at kin…
-
See https://github.com/robotology/yarp/pull/2999
It is currently used in https://github.com/ami-iit/bipedal-locomotion-framework/blob/367c1e68a12cf2f42bdf3299e8a5632d748c1eeb/devices/FloatingBaseEs…
-
Hello! - hope this is the correct place for this :)
I just finished building the plug-ins for Maya 2019 on OSX.
**Description**
When I import the template biped guide, and 'build from selection' …
-
#### Brief description of the bug
The Cocoon Spinner trait allows a character to enter a cocoon and alter their appearance and body options using a menu similar to the Transformation vore b…
-
In #267 I added
```cpp
bool initialize(std::shared_ptr)
```
method.
The signature of the method is in theory fine since a block should not change the handler in the initialization phase, howeve…