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It is inside PgeGsnWrapper::pollIncomingMessages().
Might be good for overcoming some issues sometimes.
It controls the number of processed PgePackets per frame.
Maybe we should calculate a theoret…
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I run a TF2 server with sv_cheats turned on. Previously, I used alias to alias things like the rcon_password cvar to prevent it from being changed by unauthorized users. I cannot do this anymore unles…
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### Details
(I've read #3503, but I think this is different.)
I have a replicated cvar that is replicating fine, but isn't triggering any change callbacks when it does.
### Steps to reproduce
``…
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### Which component should be improved?
Gameplay
### Describe your suggestion
Add 2 cvars to control zoom behavior, one which makes the `+zoom` input hold instead of toggle, and one which disables …
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```
Attached patch add cvars:
g_customVote1
...
g_customVote8
g_customVotePercent
It setting customized votes for the players.
Example, to allow voting unlagged on and off:
g_customVote1 =…
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Changing the `paint_color` cvars should take effect immediately, instead of requiring you to restart the map or load a save. This would be important for #127, since maps will want to set the color of …
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### Steps to reproduce
1. Launch Garry's Mod with the following options: `-noaddons -noworkshop +gamemode base`
2. After the loading screen, count and note down an amount of all Cvars (ConVars + Con…
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**Component your feature request relates to**
- [x] Frontend library
- [x] Frontend UI library
**Problem your feature solves? Please describe.**
We need to accomodate for the move to min/max enc…
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```rust
/// Returns a new variable set to 1 if x1 is equal to x2, 0 otherwise.
fn equal_cells(
compiler: &mut CircuitWriter,
x1: &ConstOrCell,
x2: &ConstOrCell,
span: Span,
) ->…
mimoo updated
3 months ago
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This cvar servers no purpose now that quickplay has been removed for years.
Commenting it out should be pretty fast
Edit:
Much better alternative, set it to 1 by default as deprecated quickp…