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```
npm ERR! code ERESOLVE
npm ERR! ERESOLVE unable to resolve dependency tree
npm ERR!
npm ERR! While resolving: GEngine@1.0.0
npm ERR! Found: rollup@3.10.0
npm ERR! node_modules/rollup
npm ER…
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注意到发送数据时走的是GameInstance的SendWavFile的方法
![image](https://github.com/QSWWLTN/DigitalLife/assets/80244086/03bb7f7c-825e-4b5f-8137-05cf0c6de27a)
但我测试时UE端缓存文件Temp文件夹下的Test.wav是录到了我的声音,但是没有发送给服务器端
void U…
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I follow the instructions (unreal 4.27), get connected and send messages to the signalr server... but I can't receive message from the server.
Hub = GEngine->GetEngineSubsystem()>CreateHubConne…
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Hello!
I generated a small custom map and populated it with walkers that are controlled by the WalkerAIController. However, to make the pedestrian behavior a little more realistic, I am currently tr…
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# Ask a Question
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举个例子:生成环境部署规则服务的话,规则本身存储在db,规则服务启动的时候需要从db加载规则并调用runBuilder.BuildRuleFromString进行初始化,但是规则量级过大的情况下,这一步非常耗时;
请问有没其他推荐做法?
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CARLA version: 0.9.14
Platform/OS: Ubuntu 20.04.05 LTS
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source code : `carla/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Walker/WalkerConroller.cpp`
I tried to apply a custom animation to the wa…
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Install this with a new fresh pharo launcher in a new pharo 11 image
```st
Metacello new
githubUser: 'badetitou' project: 'Pharo-LanguageServer' commitish: 'v2' path: 'src';
baseline: 'PharoLa…
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`gEngine.GetEntityLight()` might return entity lights. These are usually attached to a specific entity and only affect it in GL renderer.
We need to figure out how to implement this attachment for vk…
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need add a line to "CesiumGltfComponent.cpp", about at line 1162; before code "LODResources.VertexBuffers.StaticMeshVertexBuffer.Init"
Otherwise, value will changed when saved in UV.
For example, st…