-
I know this is planned, but I have an idea on how to do this that I like to share, although I haven't managed to implement it myself.
A cheap trick I found to work with marching cubes is skirts.
I…
-
Need the follow art assets:
- [x] Confirm we want to proceed with the 2D assets https://assetstore.unity.com/packages/2d/gui/icons/2d-casual-ui-hd-82080
- [x] Pet model + animations:
- Walk forward…
-
Procurar por objetos relacionados a:
- Casas
- Academias
- Interiores
https://assetstore.unity.com/
-
Hier kommen die Steckbriefe die Rassen und Fraktionen rein, wenn sie absolut fertig sind.
-
**Printer type** - XL (2-tool, though only using a single tool here)
**Printer firmware version** - 5.1.0-beta
**Original or Custom firmware** - Original
**Optional upgrades** - No
**USB d…
-
Here are some proposals with features I felt missing in the past:
- **ctx.shapeSmoothEnabled = false**; Allow to disable Antialiasing for primitives:
- **ctx.shape( vertices_array );** Specify sha…
-
Imagine if the searches (both dataset->explore view and unified->browse) where aware of the General label blending , “raw” part syntax, and Graph arrow formats ,
**Edit: also allow searching using un…
-
Présentement, on joue toujours un fermier, mais deux Prefabs de personnages étaient disponibles dans le Package utilisé. On devrait pouvoir choisir notre personnage en commençant une partie.
![](http…
316k updated
4 months ago
-
Sometime between 7952d24 and fde73a4, the faceting behaviour of twisted linear extrusions appear to have changed. When rendering https://github.com/hyperair/MCAD/blob/master/fasteners/threads.scad, wh…
-
There should be a number of 'worlds' or 'courses', with 12 holes in each. The environments (and obstacles) should change based on the world. The default configuration is a sky shader.
Example:
…