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```
I noticed some searches in the spirit of:
fluidsynth: error: failed to load soundfont "soundfont.sf2"
leading to this page. These are people trying the fluidsynth example
programs, without …
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Hi, thanks for this library, it seems very useful :)
I'm looking for a GM soundfont player js lib that supports all GM instruments, so I'm wondering:
When loading a GM file, why aren't all the instr…
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https://github.com/dosbox-staging/dosbox-staging/issues/752#issuecomment-739511782
Currently the [fluid-soundfont-gm](https://packages.debian.org/sid/fluid-soundfont-gm) ( 3.1-5.1 ) does not use th…
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`touhou/06_eosd/6b Remilia Scarlet's Theme - Septette for the Dead Princess.mid`
`Church Organ (19)` and `String Ensemble (48)` do not have 97 semitone.
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Hi @newlandsvalley,
I tried deploying [chord-editor](https://git.sr.ht/~whereiseveryone/chord-editor/tree/srht/item/.build.yml) to [jgart.whereis.xn--q9jyb4c](https://jgart.whereis.xn--q9jyb4c) for…
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Hello! I generated a custom soundfont using MIDI.js tools, and placed it inside my public folder (I'm using Svelte)
When creating the new instrument, I tried the following:
`let inst = Soundfont.ins…
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When trying to run a map with gzdoom on Slade, I get this error:
![image](https://user-images.githubusercontent.com/12740958/236600823-ae0f8265-e8fe-486a-bfee-889f2146337f.png)
Log:
```
Resolu…
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### GZDoom version
GZDoom 4-11-3.a
### Which game are you running with GZDoom?
Doom 2
### What Operating System are you using?
Windows 11
### Please describe your specific OS version…
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Since there's no "Discussions" tab in this repo (and this discussion affects potential add-ons and bugfixes), I'm opening this issue to discuss how to play MIDI files. This discussion started at https…
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GoDAW uses custom instruments instead of relying on Soundfonts and VST. Support for both Soundfonts and VST can be expected.