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We need to be able to optionally define heading for start, via, and end points defining a route. The idea is that the route should try to approach/leave these points based on the best fit to the defin…
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I have a vehicle equipped with imu, odometry, lidar and I want to know the deviation of orientation of the IMU from the vehicle's main axis, which should be a fixed value. I drove the vehicle in a s…
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From Tridge:
ArduPilot master now supports a new type of mag cal which is much
simpler for users of large vehicles. It works by the user pointing the
vehicle in a known direction then asking for …
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```
Can we test this out?
If player runs out of energy, they will stall briefly, if they max
out/overload, their car will spin out
Stall: set it as stopped for 2 seconds for now
Spin out: Lose co…
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When looking at the commuter rail data collected by stop, we seem to be missing several inbound and outbound stops
https://github.com/transitmatters/t-performance-dash/blob/d5913dd893bf29bb41986863…
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### Checklist
- [X] I've read the [contribution guidelines](https://github.com/autowarefoundation/autoware/blob/main/CONTRIBUTING.md).
- [X] I've searched other issues and no duplicate issues were fo…
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should automatically spawn the vehicles at the same position and direction for player side or sides.
### parameters / options
- respawn time on destruction
- respawn time on desertion
- delay fi…
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**Describe the bug**
The event `onClientVehicleStartExit` is triggered for a player when they are sitting inside a vehicle and another player begins to carjack them, whilst this is normal and expecte…
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https://www.openstreetmap.org/way/150133153 yields:
```
{
"highway": "footway",
"lit": "yes",
"smoothness": "good",
"lanes": [
{
"type": "travel",
"direction": "both…
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### Feature request
**Is your feature request related to a problem? Please describe.**
Following https://github.com/ArduPilot/ardupilot/pull/9900, we should create a correct way to implement batte…