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Hi,
I have been using Open Comic Reader for 3 months + now, and have been recommending it to friends.
This Friday I found that Open Comic Reader no longer exists on the Google Play Store and natural…
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### Describe the project you are working on
Different kinds of RigidBody character controllers and interactions to test Godot physics and Godot Jolt.
### Describe the problem or limitation you a…
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Hello,
I am in the process of migrating from pure threejs + angular app to using this threejs abstraction layer for angular and this is awesome so far.
We currently have 2 major headaches tough…
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**Last Tested On**
2019-06-27 - https://github.com/jpd002/Play-/commit/d065c3443ee4fbb2e40cc706eef6353dcb9cb12c
**Known Issues & Notes**
- Some issues exist, namely background texture/screen beco…
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**Describe the project you are working on:**
N/A (generic issue)
**Describe the problem or limitation you are having in your project:**
Difficulty to pick out collision shapes, especially when th…
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Greetings, right now the way Thrusters gain more thrust is to simply add more Thruster blocks. At the moment this is not a problem because we are still in creative mode, and ship speed is not really s…
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There’s some initial code on Cape Maryo, it should probably be extended. See also [this forum thread](http://secretmaryo.org/phpBB3/viewtopic.php?f=4&t=9930).
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Hello,
Is there any chance of getting the STEP and/or F3d files so I can modify this shell?
I'd like to make it fit my G903 boards, add a couple more thumb buttons, and add a thumb/pinky rest. Thi…
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We would benefit from a simple test suite invoked via `pytest`.
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I'd like to apply a torque to the Rotational Flange of a Revolute Joint.
However, I don't want the torque _reaction_ to be applied to the Support Flange of the Revolute Joint.
The torque reaction is…