-
Everytime I try to import a KK model that uses the Face 3 or Face 2 type the model doesn't have its rigging and its materials are all white.
Example:
https://user-images.githubusercontent.com/1165…
-
This will serve as the design issue for the main character, user of the 'megasword'.
Will update as appropriate.
The idea of using the ears from #1294, but with the existing character design, was …
-
**Describe the bug**
Rigify Rig face bone is not in the center
**Screenshots / logs**
Normal
![HSP 3 2](https://user-images.githubusercontent.com/57253638/185746443-2ed03673-c0ea-4e6e-ab92-280…
-
Description: Extremely weird and shy girl, some people think she might be mute but that’s not true. Doesn’t think much about her appearance and wears the same thing for years. She mostly has a single …
-
![img](https://i.imgur.com/ioplEDt.jpg)
![img](https://i.imgur.com/GwfvBI0.jpg)
![img](https://i.imgur.com/r5d0YlJ.jpg)
Description: A hacker from Zone 0. He waits for drop storms to attract a drop h…
-
Is there a fast way of getting estimated animation as .fbx (or any other format)? To import to 3d software. Thanks.
-
Cable chain is designed to support high flex rated cables. Igus makes a series of cables for this application called Chainflex. Cable chain was never designed for individual conductors as Voron has al…
-
I'm looking for the best possible option to convert a custom mesh format to glTF (and vice versa) that defines solid colors and textures per triangle.
In case this helps, here's an overview of my f…
-
Hi researchers,
Thanks for sharing this excellent work. I am a little curious about how the performance of the proposed method on the more loose types of clothes, such as long dresses or skirts?
-
because `base` and `head` really shouldn't be part of this:
``` r
all.names(quote(base::head(3)))
#> [1] "::" "base" "head"
```
Created on 2021-05-02 by the [reprex package](https://reprex.…