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### Tested versions
Godot 4.3 Dev5 , Godot 4.2.x Stable, Godot 4.1.x Stable
### System information
Win10, AMD Radeon 6570, 15.201.1151.1008, GLES3
### Issue description
https://github.com/godot…
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### Bug Description
Some games with variable camera angles can lose lots of performance depending on where the camera is pointing, This mostly affects sports games and some other outliers.
Games…
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At first, thank you for the good work.
Including the pre and post processings, I got 14 fps detection rate on Nvidia TX1 board. I didn't utilize tensorRT engine. Pretty good results but still want …
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The gadget and widget profilers say that lua used about 35% of FPS 30 minutes into this game: http://zero-k.info/Battles/Detail/490427
Engine debug view thinks it was 55%.
Also, at some points i…
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Sample project, go to example 003
https://github.com/subsoap/defold-shader-examples/archive/4ba05858380d0611823b4075a9b2f1d84d0b7761.zip
In editor
![editor](https://user-images.githubusercontent.…
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i just installed cheat engine and i got fps and internet connection quality drop AND I HAVEN'T OPENED THE PROGRAM
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### Godot version
v4.0.rc5.official [6296b4600]
### System information
[4.0 RC5 Win 11] - HTML5 on Google Chrome On Android Mobile Devices
### Issue description
Hi,
Running Godot Engine v4.0 R…
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I'm not sure if this is a case of 'works as designed', but I work a lot with SAML-related software and I see two clear cases for rule `933120` that _to me_ are FPs:
1. URLs containing `SAMLRequest…
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## Bug Report
### What's the issue you encountered?
This is another issue we found while testing recent TheXTech engine (https://github.com/TheXTech/TheXTech) builds on Wii U.
When we tested …
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it's currently pretty hard to properly benchmark codechanges.
@sonneveld suggested the following in #815 :
> A rough check might be to run the engine with --fps and use ctrl-e to run at max fra…