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The character continues movement while no input is given on sloped terrain. A ray cast downward to detect if distance to ground
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Discussion for http://godotrecipes.com/basics/file_io/
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**I'm submitting a...**
- [x] Bug report.
- [ ] Feature request.
## Bug report ##
**What is the current behavior?**
In Godot cant show Chinese currectly.
So I've been working on the Chines…
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I'd like to see the camera rotation improved in GDQuest's third-person controller. Currently, it's affected by framerate. If you turn off VSync and set max fps to 1000 (or another high number) then if…
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I noticed that Parallel Render will only work with the mpeg-4 container and a h.264 codec when using Ffmpeg video. I guess, that this is not a bug, but probably a limitation. Apparently, ffmpeg does n…
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### Describe the project you are working on
I'm making games for jams from time to time and also small tech test projects, separate from long-term ones.
### Describe the problem or limitation you ar…
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Feedback from @menip: had a bad experience getting started with networking in Godot, following the docs. This needs investigation. He wrote MIT-licensed tutorials and a general overview here: https://…
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To make the developer experience smoother, we should publish documentation, eg. to github-pages.
See:
- https://www.mkdocs.org/
- https://github.com/GDQuest/gdscript-docs-maker
- https://flake.par…
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### Godot version
4.0dev
### Issue description
From version to version, some resources changed format. While we have `ClassDB::add_compatibility_class` to help with class renames, we kind of …
groud updated
10 months ago
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### Describe the project you are working on
I'm making an RPG based on the Godot Open RPG Template (https://github.com/GDquest/godot-open-rpg).
It uses script inheritance with PlayerInput extends …