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gdquest-demos
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godot-4-3d-third-person-controller
Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
MIT License
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`foot_step` signal is declared but never used
#42
akien-mga
closed
2 months ago
1
chore: use `Signal.emit` instead of `emit_signal` to avoid `UNUSED_SIGNAL` warning
#41
akien-mga
closed
2 months ago
2
Add new insect
#40
svelezw4games
closed
2 months ago
1
Super test
#39
svelezw4games
closed
5 months ago
0
Working for mac
#38
graphific
opened
5 months ago
0
Follow Camera Implementation Preferences
#37
rhelsing
opened
8 months ago
1
Anchor CameraController on Player position on setup
#36
ryevdokimov
closed
8 months ago
1
Assorted minor typo fixes
#35
akien-mga
closed
11 months ago
1
Parser Error: Cannot infer the type of "next_location" variable because the value doesn't have a set type.
#34
brandbrilliance
closed
11 months ago
2
Misspelling in JumpingPad.gd Script
#33
Dritic
closed
11 months ago
0
Trying to assign value of type 'MeshInstance3D' to a variable of type 'RigidBody3D'.
#32
mrfisty
opened
1 year ago
1
fix: Remove unused mtl reference in `grass_1_geo.obj`
#31
akien-mga
closed
1 year ago
1
Convert to Godot 4.1, remove binary data from scene files, prevent spurious diffs, and fix load warnings
#30
akien-mga
closed
1 year ago
12
Move base64-encoded data out of .tscn files
#29
akien-mga
closed
1 year ago
1
Fix missing `ext_resource` UIDs by resaving all scenes in Godot 4.0.4
#28
akien-mga
closed
1 year ago
5
Player's `heart_core_mat.tres` `emission_energy_multiplier` changes value every time the main scene is saved
#27
akien-mga
closed
1 year ago
1
`res://Enemies/smoke_puff/smoke_ball.tres` sometimes fails parsing, and invalid UID warning spam
#26
akien-mga
closed
1 year ago
0
Fix gamepad bindings
#25
akien-mga
closed
1 year ago
1
HitBox/HurtBox
#24
SSebigo
closed
2 months ago
1
Cannot infer the type of "next_location" variable because the value doesn't have a set type.
#23
lumenwrites
opened
1 year ago
2
Pressing "Esc" twice, pauses the game but doesn't show any menu
#22
antimundo
opened
1 year ago
0
Fix input setup function when copying character to different project
#21
FelixJons
closed
1 year ago
1
Update to latest version of Godot 4
#20
CZakarya
closed
1 year ago
8
Camera rotation speed is effected by framerate.
#19
MJBrune
closed
2 months ago
1
Project fails to run in 4.0.2
#18
epicRedHot
closed
1 year ago
2
Play the Beetle secondary animation shake
#17
Magodra
closed
1 year ago
1
Godot 4 release update
#16
Starkium
closed
1 year ago
1
Various load errors due to missing files
#15
akien-mga
closed
1 year ago
1
Add dedicated sound effects
#14
NathanLovato
opened
1 year ago
0
Update project to Godot 4 beta 17 (animations still not fully updated)
#13
Brawmario
closed
1 year ago
22
Missing textures in Linux CI export
#12
Reports1874
opened
1 year ago
3
[Tracker] Improvements and fixes to improve the demo
#11
NathanLovato
opened
1 year ago
2
Replace CSG mesh with SurfaceTool for grenade path preview
#10
NathanLovato
closed
1 year ago
0
Replace CSGMesh with SurfaceTool for grenade trail
#9
henriquelalves
closed
1 year ago
0
Extract photo mode to a reusable addon
#8
NathanLovato
opened
1 year ago
2
Set all objects to use default layers and masks
#7
NathanLovato
closed
1 year ago
0
Extract photo mode to an addon
#6
NathanLovato
opened
1 year ago
0
Known issue: beetle animations are broken in beta 17
#5
NathanLovato
closed
1 year ago
11
Known issue: the grass texture leaks into the hills (beta 8)
#4
NathanLovato
closed
1 year ago
0
Change algorithm to calculate grenade launch
#3
NathanLovato
closed
1 year ago
0
WIP: Change grenade launch algorithm, refactor grenade code
#2
NathanLovato
closed
1 year ago
1
Known issue: GPUParticle flickers when instancing (Godot 4 beta 8)
#1
henriquelalves
closed
1 year ago
0