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**Godot version:**
3.3
**OS/device including version:**
Windows 8.1
**Issue description:**
Godot Editor locks dll forcing user to restart editor to overwrite dll.
I think something was chang…
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### Tested versions
4.4 dev2
### System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 …
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When I try to open a scene with attached script (*.jsx) on android I get this error.
`**ERROR**: No loader found for resource: res://src/JS.jsx.`
Preview from Godot editor works well though. Can any…
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Type: Bug
i have any godot script c# open in vscode, and if the c# extension is off, "using Godot" and "using System" are highlighted, and you get autofill for godot syntax, otherwise its not worki…
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[Screencast from 2024-06-01 11-03-34.webm](https://github.com/NullMember/godot-rtmidi/assets/34220259/623937e6-4861-4437-bd20-9aabbf2e0b51)
When I try to add the MidiIn/MidiOut node, the project au…
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### Tested versions
- Reproducible in v4.2.2.stable.official [15073afe3]
### System information
Godot v4.2.2.stable - Ubuntu 22.04.4 LTS 22.04 - X11 - GLES3 (Compatibility) - llvmpipe (LLVM 1…
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Since we can bootstrap any `.collection` file by setting the `Main Collection` at game.project, it would be nice to have an button to build the currently open .collection file on Editor. Similar to U…
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### Tested versions
- Reproducible in: v4.3.stable.mono.official [77dcf97d8]
### System information
Godot v4.3.stable.mono - macOS 15.0.0 - Vulkan (Forward+) - integrated Apple M2 - Apple M2 …
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Godots currently has support for themes, but using actual Godot editor themes doesn't seem possible. This would be helpful for people that want to keep the UI of Godots and Godot consistent if they us…
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Hi there! I'm trying to get Cyclops plugin working, but no sucess for now.
I'm getting this error when I try to enable the plugin:
"Unable to load addon script from path: 'res://addons/cyclops_l…