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Geequlim
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ECMAScript
Javascript binding for godotengine
MIT License
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Is it dead?
#194
snatvb
opened
1 month ago
0
4.2+ support
#193
knervous
opened
1 month ago
0
[BUMP] GodotJS addon: CSS integration
#192
why-try313
closed
2 months ago
0
Creating an object in js lost all built-in function links
#191
QuentinMallen
opened
5 months ago
0
fix: generating declaration file inside editor
#190
nmerget
opened
6 months ago
2
fix: loading script in wrong thread and load non existing scripts
#189
nmerget
opened
6 months ago
0
docs: add correct godot version for "Compiling from source"
#188
nmerget
closed
6 months ago
0
Global pollution
#187
Hadaward
opened
6 months ago
2
Unicode parsing error: Invalid unicode codepoint (fffd), cannot represent as ASCII/Latin-1
#186
alexeychikk
opened
6 months ago
1
Master build does not build with Godot
#185
Reiss-Cashmore
closed
6 months ago
2
Condition "!is_inside_tree()" is true.
#184
fukaraadam
opened
8 months ago
2
Update tsconfig.json
#183
TheColorRed
closed
6 months ago
0
Update tsconfig.json
#182
TheColorRed
closed
6 months ago
0
.d.ts file has errors
#181
TheColorRed
opened
8 months ago
6
Can I add this to an existing godot install?
#180
TheColorRed
opened
8 months ago
1
Missing template / examples for pre-release
#179
rmgaray
opened
8 months ago
2
Configuring esbuild for bundling classes issue
#178
joshbrew
opened
8 months ago
0
docs: fix link to github pages documentation
#177
jv-vogler
closed
8 months ago
1
Get started page 404
#176
Hadaward
opened
9 months ago
2
[4.1-v0.0.17] Signal arguments makes it crash
#175
why-try313
opened
9 months ago
4
fix: missing get-version step for release
#174
nmerget
closed
9 months ago
0
Close issues that refer to Godot Engine 3 but don't exist in Godot Engine 4
#173
fire
opened
9 months ago
1
fix: issue with wrong version for push to master
#172
nmerget
closed
9 months ago
0
feat: add mkdocs for documentation to deploy to gh-pages
#171
nmerget
closed
9 months ago
2
feat: improve pipeline to publish release builds
#170
nmerget
closed
9 months ago
2
fix: reverted changes to have a runnable pipeline
#169
nmerget
closed
9 months ago
0
fix: reverted changes to fix pipeline
#168
nmerget
closed
9 months ago
0
Revert "Merge pull request #166 from Geequlim/4.1"
#167
fire
closed
9 months ago
1
Merge 4.1 to master
#166
fire
closed
9 months ago
0
Refactor repo branches to enable good publish process
#165
nmerget
opened
9 months ago
9
Refactor JavaScript integration and improve code readability.
#164
nmerget
closed
9 months ago
5
dev is ok , when i build get error below
#163
analysisi
closed
10 months ago
1
fix: 4.0 msvc ci
#162
jaune
closed
9 months ago
3
WIP: Support MSVC
#161
jaune
closed
10 months ago
1
Add icons
#160
jaune
closed
10 months ago
1
Support for StringName
#159
Nathan-Franck
closed
9 months ago
0
[Suggestion] Documentation and getting started tutorial
#158
why-try313
closed
9 months ago
8
Steps needs to run wasm
#157
fire
closed
1 year ago
1
Fix Godot 4.0 compile errors, update JavaScript integration, refactor code, and address minor issues
#156
fire
closed
9 months ago
15
CommonJS Module Support
#155
animanmaster
opened
1 year ago
4
Port to godot 4.0
#154
fire
closed
1 year ago
1
Merge gd4 branch into master
#153
fire
closed
1 year ago
0
Merge gd4 branch to master
#152
fire
closed
1 year ago
2
Make javascript module for Godot Engine 4 production ready
#151
fire
closed
9 months ago
7
Updated JavaScript modules for Godot 4.0 branch
#150
fire
closed
1 year ago
2
Godot 4 Builds via Github Actions
#149
animanmaster
closed
1 year ago
6
Godot 4.0.0-rc compilation fixes
#148
why-try313
closed
1 year ago
2
Restore the Javascript module.
#147
fire
closed
1 year ago
1
How should a file be accessed?
#146
ogrotten
opened
1 year ago
2
Were JS file access functions left out?
#145
ogrotten
closed
1 year ago
1
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