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### Feature Details
Pretty much what it says on the tin.
### Feature Purpose
Allow me, a guy who doesn't understand how the tile-mapping thing works, tile-map.
### Concept Screenshots
_No respons…
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Hello. I have a picture 256x448, i need to output two 256x224 tilemaps.
I don't use tile reduction, so the upper picture tileset is $7000 length, and the same for the lower.
I understand that a si…
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Isso é uma reclamação bem antiga até, mas precisamos de **graphics**: sprites para monstros e NPCs (sim, eles também serão desenvolvidos!), bem como tilemaps para as paredes, pisos e objetos do mapa.
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Hi, I wanted to ask you some questions about the project itself. Mostrly about how you implemented the map if that is not a problem for you. Secondly, if you have any tips of where to find info about …
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## Version
* Phaser Version: 3.80.1
* Operating system: Windows 11
* Browser: Edge
## Description
I wanted to create the tilemap objects myself and copied logic from [here](https://gith…
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### Godot version
Godot Engine v4.0.rc6.official.0cd148313
### System information
Windows 11 Home 10.0.22621 Build 22621
### Issue description
I was setting up a TileMap/TileSet when…
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A tilemap is created with:
* Collision boundaries for walls
* 4 Spawn location for characters
* Spawn location for enemies
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### SuperTux Version
v0.6.3-1277-g72553fe82
### System Information
Windows 10, 64-bit
### Expected Behavior
The objects appear in front of a tilemap with z-pos lower than the z-pos you …
Eauix updated
1 month ago
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### Tested versions
Currently happens 4.2.1 but has been present in 4.1.x and 4.0.x.
### System information
Godot v4.2.1.stable - Arch Linux #1 SMP PREEMPT_DYNAMIC Thu, 21 Dec 2023 19:01:01 +0000 -…
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Given this input image:
![image](https://github.com/user-attachments/assets/57b94864-a145-4300-8950-bb68572a8a0a)
(Or this equivalent one which I find easier to look at):
![image](https://git…