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i can't reproduce this reliably. maybe boss stun mechanics, or platform falloff when the player is untargetable and therefore is interrupting the cast might cause these
![ffxiv_dx11_IJiF8efVS1](htt…
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# What's the state of the rebuild?
This version is around 75%+ done.
It's missing some features from the 1.3.X.X Terraria's Overhaul versions, but what's currently implemented is much superior to th…
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**Describe the bug**
Other class mechanics that rely on hit values not in line with that classes stats (for example spell hit for paladin taunt) have been changed to be unresistable or instead rely o…
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**Issue by [abuescher](https://github.com/abuescher)**
_Thursday Aug 13, 2015 at 16:55 GMT_
_Originally opened as https://github.com/ccshiro/cc-buglist/issues/1356_
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Self explaining title…
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A consideration of whether or not to have progression. Or rather, what form it will take, some manner of progression will obviously be in place. Like the boss dimension mentioned in #15.
Currently …
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Server: Lightbringer PVP
Current Behavior - C'thun encounter started, had no green eye beams, no dark glare in phase 1. Small eye tentacles spawned normally, small claw tentacles spawned normally. …
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# !Lore
In a multiverse where heroes are brought in through a portal, conflicts have arisen. A battle arena has been created for these combatants: Camp is an artificial island, which has a forest not…
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#### WHAT CLIENT DO YOU PLAY ON?
- [ ] enGB
- [x] enUS
- [ ] other (specify)
##### FACTION
- [x] Alliance
- [x] Horde
##### CONTENT PHASE:
- [ ] Generic…
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After a few days of rethinking about this boss, its time to give my revised version of the multi-armed boss that I had suggested before. Also I would like to point out that the lore, boss fight itself…
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To show the moddability of the game, and to further work on the moddability aspect of the game, it would be beneficial to make some more mods - completely from scratch. Without the "Scrap" feature tha…
Zomis updated
9 years ago