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Using the latest master branch, mod content is loaded, but the profile directory is still `id1` which means config changes and save games all go there instead of `~/.darkplaces/zer`
```shell
$ ./d…
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The whole map looks like this. Hasn't happened in any of the previous maps or in the original E3M3.
![spasm0000](https://github.com/Shpoike/Quakespasm/assets/42895292/3c35eb25-2804-4a2d-a15a-241e24…
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It would be amazing to have Ironwail support the gyro for gamepads that have them and bind them to +mlook.
Adaptive triggers in dualsense would be another thing to look at.
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Package: libsodium:x64-linux-dynamic -> 1.0.18#8
**Host Environment**
- Host: x64-linux
- Compiler: GNU 10.3.0
- vcpkg-tool version: 2023-07-19-814b7ec837b59f1c8778f72351c1dd7605983cd2
…
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Version: Latest commit
OS: Arch Linux
Quits to console upon pressing left arrow. No output is printed as a consequence.
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Doesn't look good at Virustotal either. What's going on?
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Pressing directional keys navigates as normal but also moves the mouse cursor some measure in that direction. Mouse movement ends and the navigation focus resolves to wherever the cursor happens to be…
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I am running Ironwail from inside the 2021 "rerelease" folder, but it's still using the old weapon models.
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I have created an OpenGL 4.6 backend for Yamagi Q2, still have some cleaning up to do and other things (it is fully portable) and I have abided by every standard set in the other renderers, but just a…
atsb updated
6 months ago
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E.g. ad_sepulcher from AD1.7 or telefragged from Rubicon Rumble Pack. See:
https://github.com/andrei-drexler/ironwail/issues/93
https://github.com/andrei-drexler/ironwail/issues/97
Patches extrac…