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There seems to be a bug in the starting location selection. It looks like it might have been due to nearestObjects expecting a PositionAGL but we were giving it a Position.
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*Version:* General
*Mods:* General
*Environment*: General
Adjust Date of Mission to provide bright Moonlight to encurage more night-time gameplay, even during the early stage of the campaign.…
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**Arma 3 Version:** (stable)
**CBA Version:** `cba_3.15.1.200418` (stable)
**ZEN Version:** `zen_1.8.0.20` (stable)
**Mods:**
```
- CBA_A3
- ZEN
- No other mods
```
**Description:**
- Z…
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Certain drones can be fitted with leaflet dropping capabilities and said leaflets do not get garbage cleaned. This can lead, if a player is being a dick, to significant performance loss.
On a …
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Reported from Malden:
All Bluefor PVP Loadouts only got the Teamleader loadout,
the Slots in the Mission SQF are missing a Variable in their Init:
Case Malden.
groupPlayersNATO = group this; t…
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`gradMehExportMap ` throws the following error when it is executed from within `grad_meh_fnc_export`.
```
20:42:09 Error position:
20:42:09 Error Expected bool at index 1!
20:42:09 File \x\g…
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I tried grad_passport but it keeps crashing the game.
Works to look at my own, and look at AIs. But instantly crashes when I show my ID to AI or player.
Only running CBA_A3 and ace. Latest Steam…
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The large tents which have place for 8 soldiers are basically sucking up all the infantry at outposts and bases and therefore need to be gone.
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When this package is used in travis, it overwrites any customisations we've made. Might be worth adding this the to the --require-dev section instead?
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## Bug report
### Basic Information
**Mission version:**
v0.96.6
**Map used:**
Tanoa
**Mods used:**
15:42:55 ShackTac User Interface | …