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I was using EasyScreenCast with Ubuntu 23.10 with Wayland. After the dist upgrade, and several attemps at installing the utilty, I just can't make it work again.
Each time I install via the Gnome …
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### Tested versions
Godot_v4.3-beta3_mono
### System information
Godot v4.3.beta3.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Laptop GPU (NVIDIA; 32.0.15.5599)…
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Currently, libprojectM only supports rendering using OpenGL 3 and GLES 2. Since OpenGL is generally considered a deprecated API and Vulkan/Metal has a better API to perform multi-threaded rendering an…
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Hello.
Suppose:
- I have a game that supports the Vulkan and OpenGL API and that makes use of GLEW for the latter
- The machine the game happens to be running on is Wayland-only (no XWayland avai…
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Would it be possible to play DOOM3BFA using the more modern iteration of RBDOOM3BFG? I ask since the latter now has support for Vulkan and DX12, along with an overhauled lighting system, but lacks com…
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We added mlir-vulkan-runner in way early days of MLIR. Recently various MLIR client API runners (e.g., mlir-cuda-runner) were removed in favor of performing translation using `mlir-opt` and then lever…
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https://www.khronos.org/vulkan/
Since Vulkan is out, I was wondering if support can be added to Bizhawk?
(author's username was @twarnercool2)
ghost updated
2 weeks ago
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### Tested versions
4.0, 4.1 and 4.2.2
### System information
Windows 11 - Godot v.4.2.2 - NVIDIA GeForce RTX 3060 Laptop GPU -
### Issue description
When I create or open a project ma…
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### NVIDIA Open GPU Kernel Modules Version
515.65.01-5
### Does this happen with the proprietary driver (of the same version) as well?
Yes
### Operating System and Version
Arch Linux
### Kernel …
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**Environment:**
- OS: Android
- GPU and driver version: N/A, crash appears on all tested Android devices
- SDK or header version if building from repo: Android NDK 26.3
- Options enabled (syn…