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### Tested versions
- Reproducible in 4.3 from Google Play Store
- Not Reproducible in 3.6 from Google Play Store
### System information
Reproduces on our 2 chromebooks:
ChromeOS 103.0.5060…
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### Describe the project you are working on
I do a lot of GDExt tiny projects and expirements. It requires a lot of manual set up that could be easier with the tooling that we had for GDNative, as se…
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### Godot version
4.3.rc2.official.3978628c6
### Godot .NET packages version
8f75340f108d28c21ca862f78fd8db541dcdb213
### System information
Windows 11
### .NET information
8.0.202
### Issue d…
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**Your Godot version:**
4.2.2
**Issue description:**
Class reference methods for Generic6DOFJoint3D are incorrect.
The reference states there is a set/get param/flags method for each axis, but …
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### Describe the project you are working on
I'm working on a game in Godot which involves lots of resource files and lots of folders. This proposal applies to all products made with Godot.
### Descr…
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There are extra triangles sometimes generated with the mesh.
Some faces on the collision shape have "missing" or bugged collisions where there seems to be an extra vertex making a cross over an ex…
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As needed by SS-22 and SS-111
Solved when ~godotengine/godot#58927~ godotengine/godot-proposals#8006 is solved.
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Affected Version: 1.2
Problem:
When running Twitcher in the Editor for a project, everything works as expected. However, when exporting and distributing the project to other people, the project f…
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I think / hope this is the only bug on shutdown, I've already reported this to Godot: https://github.com/godotengine/godot/issues/89941
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**TL;DR:**
* After ~ 9eceb16f0553884094d0f659461649be5d333866 *do* use:
* `Ref ref = Ref(custom_class_instance);`
` `
and *don't* use:
* ~`Ref ref = Ref ref::__…