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From the viewer, it seems rotating a Box Mesh just changes its size, which makes level design impossible, I assume it uses a AABB system though.
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I encountered the problem that if you create a navMesh in your scene and generate it and then save the mission, the navMesh does not exist, since you first need to specify a filename and a path to it,…
ghost updated
6 years ago
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### Describe the project you are working on
Godot engine NavPhysics / Navigation
### Describe the problem or limitation you are having in your project
** EDIT: Some of the assumptions here pr…
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If it is only can `recompute navmesh` from `.glb`?
Because when I load simulator by `.glb` it cam recompute successfully, but when I turn to `.ply`, here comes an error:
> AssertionError: ESP_CHECK…
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As noted in [this thread](http://www.garagegames.com/community/forums/viewthread/137052), if you point two navmeshes at the same data file, the navmesh geometry of both meshes will end up in the same …
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Sorry to bother you. While I try to build pyd file on my platform (I Just try to bind the constructor of NavMesh using pybind11::init), errors show that is a link error : cannot find the symbol of C…
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I'm downing all project and running the project in UE 5.2.1
Enter the map,find the monster,but I find the monster just stand don't attack me,and I can't attack them anyway
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### Describe the project you are working on
My project is vertical tunnel with obstacle avoidance, to make enemies chasing player finally I've rotated game 90 degrees.
### Describe the problem or li…
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NavMeshGenerator.java uses Thread.stop(). There is a timeout safeguard that kills of the NavMesh generator thread with this function. Basically changing it to use interrupt() wont work as intended. Th…
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Hello,
I have quick question. How to get the map in below on ROS side? Did you use camera view or direclty get from UNity and use other ROS tool to visualise like this?
![image](https://github.co…