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So, I'm trying to use this to build a state machine for a rhythm game. In my game, the states should each last for one or more beats, but not change between them. I'm using the state machine in manu…
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## Goal
Support non-60hz display rates. This includes:
- the 50hz standard used in Europe, Australia, New Zealand, and parts of Africa, Asia, and South America.
- high refresh rate displays (…
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**Version of emscripten/emsdk:**
emcc (Emscripten gcc/clang-like replacement + linker emulating GNU ld) 3.1.18 (d5ca9bba6513763d5bdddbd0efff759332bd85d7)
clang version 16.0.0 (https://github.com/llv…
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Find new and more interesting ways for calculating note values. Currently it's just X+Y.
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On behalf of Jon, here is his feedback:
- Unsure if this is a feature or a bug but if I mash a direction off rhythm it won't count those as wrong inputs. Not sure how to put it but I have three fai…
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To replicate:
- Take a beatmap (most clearly visible on mania) where the first note begins very close to 0ms into the audio file
- Change the game offset either locally or globally by about 100ms to…
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hi^^
I wanted to know if you could add the "triology" of Hatsune Miku Project Diva on ps vita
Project diva f
Project diva F2nd
Project diva X
is one of the best rhythm games on psvita and I wou…
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This system should take some audio as input (a file or a stream) and produce some output in a format that can be represented as a playable rhythm track in the game. Presently there are at least a few …
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### Describe the project you are working on
Project Heartbeat, a rhythm game
### Describe the problem or limitation you are having in your project
The current input system isn't in the best c…
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**Describe the bug**
After reloading a save file, everything below the `# what you know` section in save file is gone. Presumably due to a file handler being closed before finishing writing the save …